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AlphaToMask renders incorrectly in OpenGL and Vulkan
Steps: 1. The repro scene has a sphere using AlphaToMask in Shader. 2. Build Windows player or Android apk 3. Run with DX11, GLCore ... Read more
Unity crashes in TransformInternal::CopyTransformMinimal after undoing ...
Steps to reproduce: 1.Open attached ‘Undo.zip' Unity project 2.Open ‘Test’ scene 3.Expand ‘Parent’ object in the Hierarchy 4.Drag ‘C... Read more
[Surface] Scene view doesn't show any objects - New Project
Reproduction steps: 1. Create a new project 2. Create a Cube 2. Look at the Scene view Window Expected Result: The Cube is visible... Read more
Sprites packed with Sprite Atlas are rendered incorrectly when using Lin...
To reproduce: 1. Open attached Unity project "SpritePackerLightingProblem.zip" 2. Open "main" scene 3. Go into Play Mode 4. Inspect ... Read more
"Failed PVRTC compression" when packing compressed variant Sprite Atlas ...
1. Open attached project 2. File > Build Settings > Switch Platform to iOS 3. Click on "sd" variant sprite atlas (Scale < 1 to repro... Read more
[IL2CPP] IL2CPP builds does not catch System.ArgumentException when tryi...
Socket.Bind(new IPEndPoint(IPAddress.IPv6Any, 5000)) throws exception (System.ArgumentException) and catch (Exception e) does not ca... Read more
Drawing SerializedObject Sprites using EditorGUILayout.ObjectField in On...
Reproduction steps: 1. Open project attached (InspectorBugDemo.zip) 2. Select asset "IconDataLibrary_Bug" Expected result: Icons wi... Read more
[iOS][Mono] libiPhone-lib.a is missing from iOS Mono scripting backend b...
Steps to reproduce: 1. Create new Unity prokect 2. Switch build target to iOS 3. Change 'Scripting Backend' to Mono in Player Sett... Read more
Clicking a part of a prefab does not select root when there is a button ...
Reproduction steps: 1. Open project attached. 2. Open scene "Test". 3. Press on an object that has written "Prefab 2 No Button" on i... Read more
Transition between animations makes GetIKRotation and GetIKPosition retu...
Steps to reproduce: 1) Download attached project 'New Unity Project 6.zip' and open in Unity 2) Open scene 'Clean Scene' and press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Source Image property gets set to 'None' when using a specific Sprite and Play mode is entered
- Rendering locks up when not looking at a transparent material on Meta Quest 2
- Volumetrics break when using a Custom Pass to create a Thickness Buffer for Alpha Clipping
- All tests are run instead of only the failed ones when the "Rerun Failed" button is pressed
- GameObject is not masked when the "Render PostProcessing Effects" pass executes with a resolved non-MSAA Color target and MSAA DepthStencil target