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Changing "Non Power of 2" setting breaks Sprite references
Reproduction steps: 1. Open attached user project; 2. Open "Scene.unity"; 3. Select "Canvas/Image" in Hierarchy and notice the "Sour... Read more
Transform component values can be set to NaN in Build but not in Editor
Steps to reproduce: 1.Open attached ‘InconsistentNaNBehaviour.zip' Unity project 2.Enter Play mode 3.Press Space 4.Build and run pro... Read more
Child GameObjects in a Horizontal/Vertical Layout Group don't display th...
How to reproduce: 1. Download attached project files 2. Open "HorizontalGroupBug" Scene 3. In Hierarchy Window go to Canvas -> Pane... Read more
Slider Elements Become hidden when Ctrl+Z is pressed
How to reproduce: 1. Create a new project 2. Create UI slider 3. In Hierarchy window select Canvas - > Slider -> Fill Area -> Fill ... Read more
Empty Splash Screen lingers for a few seconds after the Unity logo disap...
Steps to reproduce: 1. Build any Unity project on Standalone with Splash screen 2. Build any Unity project on Standalone without a S... Read more
Changing ParticleSystem emission causes unstable frame-rate
Reproduce 1. Open user attached project 2. Press File/Build & Run to build a Windows Standalone 64bit player 3. Start Player 4. Conn... Read more
UnityEngine.VR.InputTracking.disablePositionalTracking
Steps to reproduce: 1. Download and open the latest project("Stripped.zip") 2. Enter Playmode 3. Observe Console logs Expected resu... Read more
Editing Game Window size, after added Sprite to Canvas, causes Sprite to...
How to reproduce: 1. Download attached project files 2. Create Canvas in Hierarchy Window 3. Drag "circle2" Sprite into Canvas from... Read more
Video doesn't play on Samsung Galaxy S3, one can hear only audio
How to reproduce: 1. Open the attached project 2. Build and run Mp4Sync or WebmSync scene on Samsung Galaxy S3 3. Wait till video st... Read more
Navmeshagent.Move results differs between Editor and Builds when lerped
Reproduction steps: 1. Open the attached project. 2. Play the 'Assets > Scenes > Racing' scene. 3. Click 'A' and 'D' keyboard button... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering locks up when not looking at a transparent material on Meta Quest 2
- Volumetrics break when using a Custom Pass to create a Thickness Buffer for Alpha Clipping
- All tests are run instead of only the failed ones when the "Rerun Failed" button is pressed
- GameObject is not masked when the "Render PostProcessing Effects" pass executes with a resolved non-MSAA Color target and MSAA DepthStencil target
- [Android] Gfx.WaitForGfxCommandsFromMainThread high performance usage and inconsistency when built Player scene has Canvas GameObject on a specific Project