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"Color Variation" and "Random Tree Rotation" control gone
How to reproduce: 1. Create new project file 2. Import Conifer tree assets 3. Create Terrain 4. Select "Place Trees" in Inspector Wi... Read more
Editor crash on prcore::BlitImage when playing video in the Preview
To reproduce: 1. Open the user-provided project 2. Select "MVI_7574.MOV" file from the Assets folder 3. In the Inspector, press play... Read more
Error after recompiling: "An assembly with the same name `UnityEngine.UI...
Reproduction steps: 1. Open project attached.(Repro.zip) 2. Open scene "SimpleSample". 3. Press Play. 4. Detect that there is error ... Read more
Android Vulkan crashes Mali device when accessing null item in Structure...
Steps: 1. Open repro project 2. Build apk and run on Android phones which has Mali GPU OR use the apk in Build folder The repro sce... Read more
[Gear VR] Camera with Target Eye set fails to render into specified eye ...
An user posted a project to the Unity forum where a main camera renders the skybox and some white cubes, while a send camera renders... Read more
[macOS] Memory usage increases significantly when using AssetDatabase.Co...
Using "AssetDatabase.CopyAsset" function takes too much memory for every copied asset. If the assets are enough to take all the syst... Read more
Terrain mesh generated around moving camera increasingly allocates memor...
Reproduction steps: 1. Download project "NavMeshApiDemoLarge.zip" and open in Unity 2. Chose scene "GenerationBug" 3. Select Window ... Read more
Build a certain scene crashes the Editor in AddBuildAssetInfoChecked
To reproduce: 1. Open the project, attached by the user (Breeze.zip) 2. Add "BattleRoom" scene to the build settings 3. Build the p... Read more
Cancel import dialog when skipping transcode after 'Reimport All' or dup...
Steps to reproduce: 1. Import video clip 2. Duplicate video clip 3. Press Skip All 4. Notice that cancel import dialog appears Alt... Read more
[OSX] File dialog window position locked after clicking ‘Open’ in Unity ...
Steps to reproduce: 1.Open Unity 2.Click on ‘Open’ to open the file dialog window 3.Attempt to move the file dialog window Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Source Image property gets set to 'None' when using a specific Sprite and Play mode is entered
- Rendering locks up when not looking at a transparent material on Meta Quest 2
- Volumetrics break when using a Custom Pass to create a Thickness Buffer for Alpha Clipping
- All tests are run instead of only the failed ones when the "Rerun Failed" button is pressed
- GameObject is not masked when the "Render PostProcessing Effects" pass executes with a resolved non-MSAA Color target and MSAA DepthStencil target