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Menu.SetChecked doesn't work from a method marked with [DidReloadScripts]
Reproduction steps:1. Open the attached project "Repro.zip"2. In menu select "Test/Recompile scripts"3. Notice the output in console... Read more
[iOS] Debug build using Google Snappy package crashes with IL2CPP
Steps to reproduce:1) Open the attached project.2) In Build Settings, select 'Debug' under 'Run in Xcode as' (Important!).3) Build t... Read more
[Wheel Collider] Wheel Collider Locked in 5.4.0b21
Steps to reproduce:1. Open users attached project in Unity 5.4.0b21.2. Open "WheelBug" scene.3. Select "WheelCollider" object in hie... Read more
Crashed in mono_add_process_object when trying to execute SyncListStruc...
Steps to reproduce: 1) Download attached project "Eden Social.zip" and open in Unity.2) Press play.3) In Game tab, click on Host and... Read more
[HLAPI] Host migration does not sync/disables currently spawned objects
Steps to reproduce:1. open attached "networkHosting-Tol.zip"2. build for standalone3. run 3instaces (can be editor, makes no differe... Read more
[iOS] Unity executes code during the Unity splash screen
How to reproduce: 1. Open attached project2. Build to iOS and run3. Hold a finger down anywhere on the screen as the app is loading-... Read more
Configuration window banner ignores image transparency
How to reproduce: 1. Open attached project2. Build to Standalone and run- Note that the entire banner appears to be coloured in, eve... Read more
[Wheel] A rigidbody with a high mass is not properly affected by suspens...
How to reproduce: 1. Open attached project2. Open scene Scenes/test plane and primitives.unity3. Select the FWD Vehicle gameobject a... Read more
Vehicle root still rotates on a locked axis
How to reproduce: 1. Open attached project2. Open scene Scenes/test plane and primitives.unity3. Select the FWD Vehicle gameobject a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor