Search Issue Tracker
By Design
Votes
0
Found in
5.3.5f1
Issue ID
807107
Regression
No
[iOS] Debug build using Google Snappy package crashes with IL2CPP
Steps to reproduce:
1) Open the attached project.
2) In Build Settings, select 'Debug' under 'Run in Xcode as' (Important!).
3) Build the project for iOS.
4) Deploy to a device via Xcode.
5) Open the app.
- The app crashes during initial startup in 'Bulk_snappy.net_0.cpp' with code EXC_BAD_ACCESS. This does not happen when the building a release build. The issue doesn't occur when the scripting backend is set to Mono2x.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
Add comment