Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0b22
Issue ID
807032
Regression
Yes
[Wheel] A rigidbody with a high mass is not properly affected by suspension spring force
How to reproduce:
1. Open attached project
2. Open scene Scenes/test plane and primitives.unity
3. Select the FWD Vehicle gameobject and set its mass to 10'000
4. Play the scene
5. Try to move the vehicle around using WSAD
- Note that the vehicle begins sliding in the direction it's leaning in
- Reproduced in Version 5.4.0b22 (518a15457bf6)
- Not reproducible in Version 5.3.5p3 (4c1fbb057dc3)
- Won't fix: This is because the default suspension settings are for 4 wheeled car that weights 1.5 tons. If you increase the mass of the vehicle up to 10tons, then the spring settings have to be adjusted appropriately or bad things happen.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment