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Won't Fix

Votes

0

Found in

5.3.4p3

Issue ID

807095

Regression

Yes

Crashed in mono_add_process_object when trying to execute SyncListStruct static

Networking

-

Steps to reproduce:

1) Download attached project "Eden Social.zip" and open in Unity.
2) Press play.
3) In Game tab, click on Host and wait ~ 5 seconds until it finish to compile all scripts.
4) Stop Play mode.
5) Observe crash.

Reproduced with: 5.3.5p5

Not reproduced with : 5.2.4f1, 5.4.0b23.

  1. Resolution Note:

    Mass closure of UNET Bugs.
    As UNet is Deprecated we are moving to low maintenance mode, where critical issues can get fixes.
    Closing this bug as part of cleaning-up the Bug List.

    If you feel this bug is really a road-blocker, you can reopen the bug and we will work on this one.

    For more information and next steps see this blog post - https://blogs.unity3d.com/2018/08/02/evolving-multiplayer-games-beyond-unet/ and the FAQ - https://support.unity3d.com/hc/en-us/articles/360001252086-UNet-Deprecation-FAQ)

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