Search Issue Tracker
Won't Fix
Votes
2
Found in
5.4.0b21
Issue ID
807031
Regression
Yes
SteamVR Unity Native: When you have two "eye" cameras under head, Unity crashes
This issue has no description.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
gregorydowning
Jan 09, 2018 18:40
A work around is to duplicate the head rather than the eyes and then remove one set of ears from one of the heads.