Search Issue Tracker

1
votes
Fixed

TapInteraction is triggered twice when using HoldInteraction

Package: Input System

-

Jun 16, 2022

-

Version/s: 1.9.0

How to reproduce:1. Open the user's attached "InputSystemDemo" project2. Open the "Interactions Issue Scene" scene3. Enter Play mode... Read more

0
votes
Fixed

Clicking 'Open Editor Log' through the Console fails to open redirected ...

-

Jan 30, 2025

-

Version/s: 2022.3.57f1, 6000.0.36f1, 6000.1.0b5, 6000.2.0a2

Reproduction steps:1. Create and open a new project2. Right click on the Console Window3. Select "Open Editor Log" and observe it wo... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

-

Aug 22, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more

0
votes
Won't Fix

[Quick Search] Headings merged with each other on decreasing the width o...

Quick Search

-

Oct 08, 2020

-

Version/s: 2020.2.0b7, 2021.1.0a1

Headings merged with each other on decreasing the width of the Global Search window Steps to Repro: 1. Create a new project2. Click ... Read more

4
votes
Won't Fix

Slider Handle disappear on resize or changed position after undo(Ctr+Z)

UI

-

Jun 22, 2016

-

Version/s: 5.4.0b13

Steps to reproduce : 1) Download attached project "Slider Bug.zip" and open in Unity.2) In Hierarchy tab, click on Canvas >> S... Read more

0
votes
Fixed

Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...

Package: Entity Component System (ECS)

-

Jan 02, 2020

-

Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more

0
votes
Fixed

Activating Unity license in batch mode tries to open last opened project

License

-

May 18, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps:1. Open Terminal/Windows Powershell2. In Terminal/Windows Powershell navigate to Editor location3. Launch Unity E... Read more

0
votes
Fixed

Coroutine with WaitForEndOfFrame() finishes too soon when the framerate ...

Scripting

-

Dec 28, 2021

-

Version/s: 2021.2.0a2, 2021.2.5f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "timeRepro"2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/SampleSc... Read more

0
votes
Not Reproducible

The "Add Tag..." text field is visually cut off when the screen scale is...

-

Sep 12, 2024

-

Version/s: 6000.0.19f1

How to reproduce:1. Set the Screen Scale to 250% or more in Windows Display Settings2. Create and open any project3. Select any Game... Read more

0
votes
Fixed

[Metal][RealtimeGI] Baked albedo colors are different from the shaded co...

MacOS

-

Sep 10, 2019

-

Version/s: 2019.2.0a14, 2019.2.0b1

Steps to repro:1. Open the attached project and 'VertexPaint_Playground' scene on OSX with Metal API;2. In the lighting window press... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.