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0
votes
Fixed

GameObject Brush Elements overlap other properties when expanded

uGUI

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Apr 25, 2022

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Version/s: 2020.3.26f1, 2021.3, 2022.1, 2022.1.0b16, 2022.2

Reproduction steps:1. Open the attached project "1422858.zip"2. Select Window > 2D > Tile Palette3. In the Tile Palette window... Read more

0
votes
Fixed

Lighting glitches when Game View is redrawn outside of the Play Mode

Lighting

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Sep 30, 2024

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Version/s: 6000.0.22f1

How to reproduce:1. Create a new URP 3D Sample project2. Open the "TerminalScene" scene3. Open the Game View4. Click and drag the mo... Read more

0
votes
Fixed

"EditorGUILayout.MaskField" returns different values if the dropdown lis...

IMGUI

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Dec 23, 2021

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Version/s: 2022.1, 2022.1.0a10, 2022.1.0a15

How to reproduce:1. Open project "MaskField bug.zip"2. In the Menu open Window > My Window3. Press on "Nothing" and select "A", "... Read more

0
votes
Fixed

[Android] The namespace is removed in the exported AndroidManifest.xml f...

Android

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Oct 25, 2024

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Version/s: 6000.0.24f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Settings (File > Build Settings)3. Switch to Android Pla... Read more

0
votes
Fixed

Memory usage increases when entering Play Mode with the Package Manager ...

Packman

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Aug 24, 2022

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Version/s: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Steps to reproduce:1. Open the attached project “ScopedRegistryTest.zip“2. Enter Play Mode3. Open Window > Analysis > Memory P... Read more

0
votes
Fixed

DrawMeshInstancedIndirect should validate arguments ComputeBuffer size/l...

Graphics - General

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Jun 02, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by the user (DrawMeshInstancedIndirectBug.zip)2. Enter Play mode3. Observe the Game view... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

3
votes
Third Party Issue

Rigidbody tunnels through static collider when using Sweep-based Collisi...

Physics

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Aug 08, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce:1. Open attached "ContiniousCollisionDetection.zip" and SampleScene2. Enter the Play mode3. Press Space Key to spaw... Read more

0
votes
Not Reproducible

AssetDatabase.V2.Refresh Occurs Twice when editing Assemblies

Asset - Database

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Oct 28, 2021

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Version/s: 2020.1.11f1, 2020.3, 2021.2, 2021.2.0f1, 2022.1, 2022.2

Reproduction steps:1. Open attached project "My project"2. Open Iteration Profiler by navigating to Window -> Analysis -> Edit... Read more

0
votes
Won't Fix

Ray tracing shader warning are never displayed in the inspector

Graphics Device Backends

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Jul 05, 2022

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Version/s: 2022.2.0a18, 2023.1.0a3

Classic warning like "implicit truncation of vector type" are never reported even when there are also additional shader errors. Read more

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