Search Issue Tracker

4
votes
Fixed

[macOS] Shader Graph shader is not displayed when running a build

Package: Shader Graph

-

Feb 13, 2021

-

Version/s: 12.0.0

Reproduction steps: 1. Open the user's attached project 2. Open scene "Test Scene" 3. Go to File > Build Settings... 4. Press "Add O... Read more

0
votes
Fixed

[Shadergraph] Deleting stack blocks of Universal RP targeted shadergraph...

Package: Shader Graph

-

Mar 03, 2021

-

Version/s: Master (98f77b5705), 10.4.0 candidates

Reproduces in: Master (98f77b5705) 10.4.0 candidates Doesn't reproduce in 10.3.0 release Repro steps: 1. Create a universal lit shad... Read more

1
votes
Active

[Shader Graph] Artifacts, bandings on diffuse colors, and colored lights...

Package: Shader Graph

-

Aug 01, 2023

-

Version/s: 12.1.11, 14.0.8, 15.0.6, 16.0.2

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/DevDunkStudio/LightReceiver/Demo/Scene/LightRece... Read more

0
votes
Fixed

"ArgumentException: An item with the same key has already been added" wh...

Package: Shader Graph

-

Sep 17, 2021

-

Version/s: 12.0.0

Steps to reproduce: 1. Create a new HDRP/URP project 2. Right-click in Project > Assets then click Create > Shader Graph > Blank Sha... Read more

0
votes
Duplicate

Material breaks when setting HDR Color Picker Intensity value over 23

Package: Shader Graph

-

Sep 14, 2021

-

Version/s: 11.0.0

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Project window, go to Assets/ReproA... Read more

0
votes
Fixed

ShaderGraph with Unlit Material Type is SRP Batcher incompatible when a ...

Package: Shader Graph

-

Feb 23, 2021

-

Version/s: 10.3.2

How to reproduce: 1. Open a new URP project 2. Import the user's attached "HexagonsShader.shadergraph" 3. Select the "HexagonsShader... Read more

0
votes
Fixed

[ShaderGraph] Graph Inspector > Node Settings textfields do not scale pr...

Package: Shader Graph

-

Aug 04, 2020

-

Version/s: 9.x

Steps to reproduce: 1. Create or open any project with ShaderGraph 2. Create or open any existing Shader Graph asset 3. Create a new... Read more

0
votes
Fixed

[ShaderGraph] Undocked shader graph window is docked when closing it wit...

Package: Shader Graph

-

Mar 05, 2021

-

Version/s: 10.1.0

Reproduction steps: 1. Create and open a new project with the Universal Render Pipeline template 2. In the project window, go to "Ex... Read more

1
votes
By Design

[ShaderGraph] Multiple Sprites are drawn with world position UVs when th...

Package: Shader Graph

-

Mar 12, 2021

-

Version/s: 12.0.0

How to reproduce: 1. Open the user's attached "test.zip" project 2. Open the "scene" Scene 3. Observe the "Sprite" GameObject in the... Read more

0
votes
Fixed

[Android][ShaderGraph] Shader is not rendered on Android when it has nor...

Package: Shader Graph

-

Mar 18, 2021

-

Version/s: 7.5.3

Steps to reproduce: 1. Open the attached project "Case_1322517.zip" 2. Build it for Android 3. Launch the app Expected results: A p... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.