Search Issue Tracker
Fixed in 7.5.3
Votes
0
Found in [Package]
7.5.3
Issue ID
1322517
Regression
No
[Android][ShaderGraph] Shader is not rendered on Android when it has normalized Vector3 Nodes that control objects position
Steps to reproduce:
1. Open the attached project "Case_1322517.zip"
2. Build it for Android
3. Launch the app
Expected results: A pink tree is rendered
Actual results: A pink tree is not rendered
Reproducible with: 2019.3.0a12(7.0.0), 2019.4.23f1(7.5.3)
Not reproducible in: 2020.1.0a1(7.0.1), 2020.1.0a26(7.5.3), 2020.3.2f1(10.3.1), 2021.1.f1(11.0.0), 2021.2.0a7(12.0.0)
Unable to test with: 2018.4 (Project breaks)
Reproducible devices:
Huawei Mate 40 Pro, Android 10, CPU: HiSilicon Kirin 9000, GPU: Mali-G78
Huawei P40 Pro, Android 10, CPU: HiSilicon Kirin 990 5G, GPU: Mali-G76
VLNQA00176, Xiaomi Redmi 4 (Redmi 4), Android 6.0.1, CPU: Snapdragon 430 MSM8937, GPU: Adreno (TM) 505
VLNQA00264, Samsung Galaxy S10+ (SM-G975F), Android 10, CPU: NOT FOUND, GPU: Mali-G76
VLNQA00279, Samsung Galaxy S10+ (SM-G975U), Android 9, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
Not Reproducible with:
VLNQA00189 iPhone SE 11.4.1 Dual-core 1.84 GHz Twister PowerVR GT7600 (six-core graphics)
Note:
-This problem occurs from the Unity version and not ShaderGraph since the same shader graph version reproduces or doesn't reproduce the issue, depending on the Unity version
- Note if the project was opened in a version that does not reproduce the issue, it will not reproduce the issue in the version that is effected
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- [Linux] Silent crash when generating lighting
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1
- Undoing slider field change only resets slider position, doesn't undo the value change
Resolution Note (fix version 7.5.3):
Fixed in: 2020.1.0a1
Resolution Note (fix version 7.5.3):
Fixed in Shader Graph 10.8.1