Search Issue Tracker
Fixed in 15e4d7c
Votes
0
Found in [Package]
Master (98f77b5705), 10.4.0 candidates
Issue ID
1319066
Regression
Yes
[Shadergraph] Deleting stack blocks of Universal RP targeted shadergraph causes the main preview to fail to compile
Reproduces in:
Master (98f77b5705)
10.4.0 candidates
Doesn't reproduce in 10.3.0 release
Repro steps:
1. Create a universal lit shader
2. Delete the stack block for Base Color, Metallic, Smoothness, anything besides Normal
Expected result: the main preview still works
Actual result: the main preview fails to compile
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 15e4d7c):
Fixed as of version 2021.2.0a16.2217