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In Progress

Fixed in 2022.3.58f1, 6000.0.38f1, 6000.1.0b5, 6000.2.0a2

Fix In Review for 7000.0.0a18

Votes

0

Found in

2022.3.53f1

6000.0.29f1

6000.1.0a6

6000.2.0a1

7000.0.0a1

Issue ID

UUM-89001

Regression

No

Red dots are rendered when copying texture with ASTC format and CompressGpu

-

Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Enter the Play Mode
4. Click the Button with the text “Test Copy Texture“
5. Observe the Game view

Expected result: Images with grass and blue trails are present
Actual result: Images with red dots are present

Reproducible with: 2022.3.53f1, 6000.0.29f1, 6000.1.0a6

Reproducible on:
Play Mode

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

Note:
- Does not reproduce with CompressCPU

  1. Resolution Note (fix version 7000.0.0a18):

    ASTC texture format is not supported on Windows, so CopyTexture via the GPU will not correctly layout the texture data. A warning has been added when running CopyTexture with formats unsupported by the current device.

  2. Resolution Note (fix version 6000.2.0a2):

    ASTC texture format is not supported on Windows, so CopyTexture via the GPU will not correctly layout the texture data. A warning has been added when running CopyTexture with formats unsupported by the current device.

  3. Resolution Note (fix version 6000.1.0b5):

    ASTC texture format is not supported on Windows, so CopyTexture via the GPU will not correctly layout the texture data. A warning has been added when running CopyTexture with formats unsupported by the current device.

  4. Resolution Note (fix version 6000.0.38f1):

    ASTC texture format is not supported on Windows, so CopyTexture via the GPU will not correctly layout the texture data. A warning has been added when running CopyTexture with formats unsupported by the current device.

  5. Resolution Note (fix version 2022.3.58f1):

    ASTC texture format is not supported on Windows, so CopyTexture via the GPU will not correctly layout the texture data. A warning has been added when running CopyTexture with formats unsupported by the current device.

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