Search Issue Tracker
Not Reproducible
Not Reproducible in 6000.1.X
Votes
0
Found in
6000.0.26f1
6000.1.0a7
Issue ID
UUM-89003
Regression
Yes
Crash when total memory consumption is over 2GB in WebGL
How to reproduce:
1. Open the “RegressionReproProject“ project
2. Build And Run
Reproducible with: 2023.3.0a9, 6000.0.26f1, 6000.1.0a2
Not reproducible with: 2021.3.45f1, 2022.3.52f1, 2023.3.0a8, 6000.1.0a4
Fixed in: 6000.1.0a3
Reproducible on: macOS 14.6.1 Sonoma (Intel), Windows 11 (reported by user)
Not reproducible on: No other environment tested
Note: Only reproducible in Build
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
Resolution Note:
This bug is fixed for all ports, 6.0 , 6.1 and 7.0 hence closing as can't repo.
Resolution Note (6000.1.X):
This bug is fixed for all ports, 6.0 , 6.1 and 7.0 hence closing as can't repo.