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Pointer.current.position and Mouse.current.position returns dfifferent r...
How to reproduce: 1. Open the "MousePicker.zip" project 2. Open the "Mouse Picker" Scene 3. Make sure both Scene view and the Game v... Read more
ObjectDisposedException thrown when deleting actions maps
*Steps to reproduce:* 1. Create a new input actions asset and 2 maps to it 2. Delete the second one 3. Get ObjectDisposedEx... Read more
NullReferenceException error is thrown when creating a Player Input Action
How to reproduce: 1. Open the attached "PlayerInput" project 2. Open the "SampleScene" Scene 3. In the Hierarchy select the "GameObj... Read more
[Input System] Mouse movement interferes with gamepad's joystick
Reproduction steps: 1. Open attached project "MouseGamepadInterfaceExample.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Gam... Read more
[Input System] Control Schemes are not resolved when copying bindings be...
Reproduction steps: 1. Open the attached project ("Case_1276106-ActionCopying.zip") 2. Create a ".inputactions" asset with one actio... Read more
Errors are thrown when assigning Input Actions Asset that contains a cus...
Reproduction steps: 1. Open the attached “BugReporting” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Select the... Read more
Tap and Hold events of different Actions but the same Binding Path are l...
Reproduction steps: 1. Open the attached “BugTestProject.zip“ project 2. Enter Play mode 3. Connect the Xbox controller 4. Hold ... Read more
[Input System] Touch is not registered when button is pressed at the sam...
How to reproduce (mobile): 1. Open the attached project "ButtonIssue.zip" 2. Build and Run on Android 3. Press and hold any red s... Read more
[Input System] Performing an action with a Mouse Click before cancelling...
How to reproduce: 1. Open user's "Gamepad Hold Bug" project 2. Open Assets/SampleScene 3. Plug a Gamepad into the PC 4. Enter Play M... Read more
"Add 2D Vector Composite" option is missing when pressed on the plus but...
Reproduction steps: 1. Open the attached project 2. Double-click the "Controls" asset in the Project window 3. Right-click on the Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used