Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
1.0.0-preview.7
Issue ID
1277763
Regression
Yes
NullReferenceException error is thrown when creating a Player Input Action
How to reproduce:
1. Open the attached "PlayerInput" project
2. Open the "SampleScene" Scene
3. In the Hierarchy select the "GameObject" GameObject
4. In the Inspector press the "Create Actions..." button, found in the Player Input Component
5. Press "Save" when the "Create Input Actions Asset" window opens
Expected results: No errors are thrown
Actual results: The "NullReferenceException" error is thrown in the Console
Reproducible with: 1.0.0-preview.7, 1.1.0-preview.1 (2019.4.10f1, 2020.1.6f1, 2020.2.0b3)
Not reproducible with: 0.1.2-preview, 1.0.0-preview.6 (2018.4.27f1, 2019.4.10f1, 2020.1.6f1, 2020.2.0b3)
Notes:
- The Action is still created, it's just not automatically added to the Actions slot and the error is thrown
- The created Action can be added to the Player Input without any issues
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
This is a duplicate of issue #1245921