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0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

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Jan 14, 2016

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Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

0
votes
Won't Fix

The Sprite Shader modification does not get reflected in the Player buil...

Build Systems

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Jun 03, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project "TestUIShader_trunk.zip"2. Build And Run the project3. Observe that circle in the midd... Read more

0
votes
Won't Fix

[OSX only] Can't rename GameObject by right clicking in the Hierarchy wh...

Scene Hierarchy

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May 31, 2022

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Version/s: 2022.2.0a3

Reproduction steps:1. Create a new Unity project2. Focus on any window in the Editor except Hierarchy3. Right-click -> Rename any... Read more

0
votes
Fixed

[Shuriken] Limit velocity over lifetime allows negative values

Shuriken

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Jan 14, 2016

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Version/s: 5.4.0b2

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more

0
votes
Fixed

Declared hotkeys are not working in the popup menu

Shortcut Management

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Jun 21, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open project “EditorGUI.zip”2. Open Menu > Test, observe the labels3. Press ⌘+f, ⌘+s, or ⌘+t and observe the ... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

1
votes
Won't Fix

Terrain material does not receive updates when its color is changed usin...

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Jun 03, 2022

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Version/s: 2020.3.34f1, 2021.3.4f1, 2022.2.0a15

Reproduction steps:1. Open the attached 'MapTest' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the 'MapManager' Game... Read more

0
votes
Fixed

In WebGL Player “Default Cursor” resets to system default cursor when le...

Web Platform

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May 25, 2022

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Version/s: 2023.1.0a1

How to reproduce:1. Open the user’s attached “UI Tookit theme bug.zip” project2. Open the “SampleScene” Scene3. Switch to WebGL plat... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

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Jan 10, 2020

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Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more

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