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[XR] [Post-Processing] Motion Blur effect renders screen in to 4 viewpor...
Reproduction steps:1. Open the attached project ("1286514C.zip")2. Open the "SampleScene" scene3. Enter the Play mode Expected resul... Read more
[Lighting Explorer] Static emissives tab should show material without "S...
Steps1. create a new URP template project2a. In project tab, right click > create > Material2b. In inspector, enable emission ... Read more
"Scripting Class given argument must not be null" when dragging compilin...
Reproduction steps:1. Open new Unity project2. In Project window, create a new script3. While the script is compiling, drag it onto ... Read more
Texture2D.Resize toggles GraphicsFormat each time it's called between li...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select MyCustomTexture in the project window4. Right-click in the... Read more
[ShaderGraph][macOS] Node dropdown does not open when it is clicked afte...
Reproduction steps:1. Open the attached "case_1311011.zip" project2. In the Project window, open Test.shadergraph3. In the Compariso... Read more
[URP] Shadows have multiple artifacts
Reproduction steps:1. Open the attached "case_1304614.zip" project2. In the Project window, select Settings/UniversalRP-HighQuality ... Read more
Exceptions about previously open action map being thrown when opening ne...
-e: see title, no functionality broken though -repro:--setup:---have project A open in editor and open an action map in the map edit... Read more
[Shadergraph] "Disconnect All" option is greyed out on stack blocks
Seems to repro in every version with Stacks. Repro steps:1. Create a new shadergraph2. Plug an edge into a stack block3. Right click... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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