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NavMesh.SamplePosition makes objects get stuck on edges of the NavMesh p...
To reproduce: 1. Open the project, attached by user (TPC.zip) 2. Open "test_scene" scene if not already open 3. Make sure Navigatio... Read more
[Profiler] "Requested frame does not exists" exception thrown on clearin...
"Requested frame does not exists" exception thrown on clearing UI frame data. Steps to repro: 1. Create a new project. 2. Windows ... Read more
Selecting asset crashes unity
Steps to reproduce: 1. Open attached project "CrashUnity.zip" 2. In project tab, select "Referencer" 3. Unity crashes at Component_... Read more
[Scripting] Script doesn't update when "Recompile After Finished Playing...
With "Recompile After Finished Playing" preference selected, changing script in play mode and saving the changes, does not reflect i... Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Cloth
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh has a Cloth component, the particles are on... Read more
Text in certain parts of the Unity Editor appears pink with white dots w...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Observe the text of buttons “Layers” and “Layout” on the right... Read more
Errors thrown first time entering play mode
# Create an empty project with 'Unity 2021.1.0f1c1+ Localization version 0.11.1-preview'. # Create localization settings and add 2 ... Read more
[SubEmitter] Crash playing a scene with prefab from asset store package
Crash in asset store bash package. Repro steps: 1. Open Scene1 from attached project 2. Press play 3. Crash Notes: - Regression, d... Read more
Changes in Scene triggers Mesh data optimization when building AssetBund...
Steps to reproduce: 1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip") 2. Select AssetBundle - > Build, notice the m... Read more
InputAction class's variable names are replaced with "Input Action" when...
How to reproduce: 1. Open the attached project "InputSystemBug.zip" 2. Open the "SampleScene" scene 3. Select the "Click Me" GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [URP] When Rendering Layers are enabled, the DepthNormalPrepass is enabled even if not used