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0
votes
Duplicate

After Project Upgrade, a GUI Layer deprecation error and warning appears...

Asset - Database

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Aug 30, 2019

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Version/s: 2019.3.0a4, 2019.3.0b1

This error doesn't block the users to go into Play Mode, but causes Build and Run to fail for the project, every time. If you look a... Read more

0
votes
Duplicate

Spamming error: `GLSL: Shader cannot be patched for instancing.` When en...

OpenGL

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Nov 24, 2020

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Version/s: 2020.2

This was resolved through this PR: https://ono.unity3d.com/unity/unity/pull-request/115385/_/st/scene-render-outline-wire-performanc... Read more

0
votes
Fixed

[Visualization] Lightmap Resolution scene visualization mode doesn't wor...

Global Illumination

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Mar 04, 2013

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Version/s: 4.1.0f1

To reproduce: 1. Create new project 2. Import zbias-repro 3. Open network view 4. Switch to UV charts 5. Notice that ZBiasedPlane is... Read more

0
votes
Fixed

[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...

Progressive Lightmapper

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Nov 12, 2019

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Version/s: 2020.1

Invalid texels are not treated the same way in CPU and GPU lightmapper: When a ray (launched by lightmapper baking) hit a backface w... Read more

0
votes
Fixed

Crash on ArticulationBody::HierarchicalDestruction when entering Play Mo...

Physics

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Aug 23, 2020

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Version/s: 2020.1.0b8, 2020.2.0a8, 2020.2.0a21

Reproduction steps: 1. Open the user's attached "ArmRobot.zip" project 2. Load "ArticulationRobot" scene 3. Go to Edit -> Project Se... Read more

0
votes
By Design

[Android] Performance is worse in 5.5 and newer versions than 5.4 becaus...

Mobile

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May 03, 2017

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Version/s: 5.6.0p3

Reproduction steps: 1. Open the attached project; 2. Build the scene "main" on Android platform with enabled Development Build optio... Read more

0
votes
Fixed

Not all non-dev Profiler Stats are marked with a kUnityProfilerMarkerFla...

Profiling

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Oct 29, 2021

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0a13, 2022.2

Reproduction steps: 1. Open user-submitted project 2. Navigate to File -> Build Settings 3. Make sure "Development Build" is unticke... Read more

0
votes
Fixed

[IL2CPP] Nesting finally block is proceeded incorrectly when a task is c...

IL2CPP

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Feb 09, 2022

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Version/s: 2019.4.11f1, 2020.3, 2021.1.11f1, 2021.2

Reproduction steps: 1. Open the attached project "FilanllyTest.zip" 2. Switch the platform to Android 3. Make sure the scripting bac... Read more

0
votes
By Design

DXT5 compression produces lower quality lightmap results when compared t...

--

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May 25, 2022

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Version/s: 2020.3.35f1, 2022.1.3f1, 2022.2.0a13

Steps to reproduce: 1. Make sure that you have WebGL platform support installed 2. Download and open attached project (New Unity Pr... Read more

3
votes
Fixed

[LWRP] Cascaded Shadows do not appear on Alpha-Blended Objects

Package: Scriptable Render Pipeline Lightweight

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Jan 13, 2019

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Version/s: 4.1

Steps to reproduce: 1. Download and open the attached project 2. Open "SampleScene" 3. Observe changes in shadows when changing Casc... Read more

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