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[UWP] Surface tablet doesn't respect orientation settings when set to ta...
When application is starting to launch, orientation seems to be correct, but after splash screen loading, orientation is not respect... Read more
[NetworkBehaviour] Failure generating network code and errors in console
To reproduce: 1. Open attached project 2. Open Console window 3. Observe errors: "UNetWeaver error: NetworkBehaviour BaseNetworkBeha... Read more
OnValidate fails to Undo the changes when one variable depends on another
How to reproduce: 1. Open attached project "UndoValidateTest.zip" and scene "TestScene" 2. In Hierarchy window, select "GameObject"... Read more
Particle Trails 'Color over Lifetime/Trail' use a single colour by default
How to reproduce: 1. Open any (new) project 2. Create a Particle System 3. Enable the 'Trails' option 4. Try to set the Color over ... Read more
[Linux] Crash on creating new project in 'mini_get_debug_options'
Crash on launch with the following stack trace: #0 0x007f401ce73ff9 in mini_get_debug_options #1 0x00555773e85e14 in InitializeMo... Read more
"Editor Attaching" is keeps turned on after disabling it and restarting ...
How to reproduce: 1. Create new project file 2. Go to Preferences -> External Tools 3. Disable "Editor Attaching" 4. Restart Unity ... Read more
Vertical Spacing breaking when upgrading to TextMeshPro 2.1.0 and higher
Reproduction steps: 1. Open user attached project 2. Open PREFAB_PATH Prefab 3. Switch between the 2.1.0 and 2.0.1 versions Expecte... Read more
[Build] HideFlags.DontSaveInBuild on MonoBehaviour causes crash
Repro steps: 1) Open the project and the only scene in it 2) Build and run 3) Notice the player becomes not responsive 4) Select Mai... Read more
"Exception: LogControllers.Data is not created" is thrown when calling L...
How to reproduce: 1. Open the attached project "Test2Camera.zip" 2. Enter Play Mode Expected results: No errors thrown in the C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] When Rendering Layers are enabled, the DepthNormalPrepass is enabled even if not used
- Shader Graph Asset icon is blurry in the 4K monitors
- Default Value of ShaderGraph Color property is 0 by default
- Duplication of an asset in the Project view is continued for some time when holding and releasing CTRL+D
- "Failed to create Convex Mesh from source mesh" PhysX errors are thrown when looking around the Scene View while Collision Geometry is set to true