Search Issue Tracker
Fixed in 7.18.X
Votes
3
Found in [Package]
4.1
Issue ID
1116936
Regression
No
[LWRP] Cascaded Shadows do not appear on Alpha-Blended Objects
Steps to reproduce:
1. Download and open the attached project
2. Open "SampleScene"
3. Observe changes in shadows when changing Cascades in LWRP asset
Expected result: shadows and lighting appear consistent on both modes
Actual result: shadows do no appear when cascades is set to anything besides "No Cascades"
Reproduced on 2018.3.3f1, 2019.1.0a14, 2019.2.0a1 on LWRP 4.1, 4.6 and 5.2.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
- DOTS Materials Not Rendering in Player When Using Entity Graphics with Custom SRP
- Sprite Pivot position in Sprite Editor and Scene View do not match when the position is custom
- [HDRP] Unchecking the "Base layer" in Graphics Compositor results in Camera view rendering over the window
GVUnity
Jan 30, 2020 14:59
No attached project.?