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[Linear] Wrong AlphaFromGrayScale conversion in Cookie textures when usi...
Steps to reproduce: 1. Open attached project 2. Switch to linear color space 3. Select texture CookieSoft in Asstes 4. Change textu... Read more
Artifacts on sprite edges appear when using the vectorgraphics package
How to reproduce: 1. Open the user’s attached “BugReport.zip” project 2. In the Project window, select “test.svg” 3. Observe the ... Read more
[Windows] Console Window fails to repaint unless hovered over if it had ...
How to reproduce: 1. Open the attached project 2. Select the "Cube" object in the hierarchy 3. Maximize and minimize the Console Win... Read more
Instantiate options are too long to see in Fuzzy Finder.
*Note:* * When trying to add the instantiate method via the Fuzzy finder, you can't see the Node type Arguments. * Expected: You s... Read more
Object is deselected after moving its component to another object
Steps to reproduce: 1. Open attached “MoveComponent.zip” Unity project 2. Open “Test” scene 3. Select "GameObject1" object in Hierar... Read more
[Editor] Error message overflows in console on scrolling
Detailed error message overflows in console on scrolling, it's more visible when the Windows is scaled Steps to Repro: 1. Create a... Read more
Editor crashes on UndoManager::EraseUndos when painting the Terrain with...
Steps to reproduce: 1. Create a new project 2. In the Hierarchy window, right-click > 3D Objects > Terrain 3. Select the created Ter... Read more
OnStartAuthority called 2 times on Player when starting Host (if Local P...
2. How we can reproduce it using the example you attached 1 Open attached project 2 Press Play 3 Press "LAN Host" Actual result: OnS... Read more
Test Framework fails to build player if project includes com.unity.ads
Test Framework fails to build player if project includes com.unity.ads Reproduce: 1. open attached project 2. run tests on standalo... Read more
[2D] Sprite indexing is rearranged in Atlas when switching platforms whi...
To reproduce: 1. Open user's attached project 2. Enter Play mode to build the Atlas 3. Check SpriteAtlas.spriteatlas packaged sprite... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Default Value of ShaderGraph Color property is 0 by default
- Duplication of an asset in the Project view is continued for some time when holding and releasing CTRL+D
- "Failed to create Convex Mesh from source mesh" PhysX errors are thrown when looking around the Scene View while Collision Geometry is set to true
- ScrollView is not taking Into account header height when handling mouse wheel scrolling in MultiColumnTreeView
- Build fails with "Shader error in 'BK/StandardLayered" when using a custom shader