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[Remote Config] User isn't notified about settings/ rules getting discar...
User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more
[Package Manger] Crash on "core::StringStorageDefault<char>::assign" whe...
Steps to reproduce: 1. Start a new project 2. Go to Window -> Package Manager 3. Select a package to remove from the installed list ... Read more
Editor crashes on ReserializePref after deleting a prefab using AssetDat...
How to reproduce: 1. Open the user's attached "DeletePrefabCrash.zip" project 2. Drag and drop any object from the Hierarchy window ... Read more
Unity Hub's shown project limit is capped at 40 projects
How to reproduce: 1. Have more than 40 projects in the system 2. Open Unity Hub 3. Select the Projects window and scroll through ... Read more
[Quest] MotionVector ClearRenderTarget corrupts VRAM when built
Reproduction steps: 1. Open a directory of the attached project “GraphicsCorruption2“ in File Explorer 2. Fix up the paths in RunR... Read more
[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...
Repro steps: 1. Create a new project 2. Add a NavMeshObstacle component to any Game Object in the scene and save it 3. Switch build ... Read more
[Windows] Losing internet connection while assetstore is dowloading resu...
Projects Step: 1. Open asset store. 2. Download asset. 3. Unplug internet. 4. Exit unity. 5. Crash Read more
Instantiating entity prefab with Hybrid components causes errors thrown ...
How to reproduce: 1. Open user's attached project 2. Navigate File > Build Settings and switch platform to iOS 3. Press Build and Ru... Read more
Collab shows "An Error Occurred" message sometimes in poor internet cond...
Repro steps (not the best but seem to be fairly consistent). 1) Start Unity 2) Open a Collab project 3) Let the laptop go to sleep ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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