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[iOS] UnityEngine.iOS.Device.SetNoBackupFlag can't be called from backgr...
Reproduction steps: 1. Open the attached project. 2. Build and run it for iOS. 3. Click the "Set Flag" button. 4. Check the console... Read more
MultiColumnListView and MultiColumnTreeView do not change selection on f...
Reproduction steps: 1. Open the attached “Possible UI Bug.zip” project 2. Open the “SampleScene” (Assets > Scenes) 3. In the Hier... Read more
[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...
All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more
[HDRP] Many warnings appear in Console upon opening up a fresh HDRP temp...
Upon creating a new project with the HDRP template in the 2021.2.0a11.1652 build. Many warnings appear in the console log. Repro St... Read more
[Probuilder] Errors are thrown on using settings option from 'Draw Shape...
How to reproduce: 1) Create a new project 2) Window > Package Manager > Install Probuilder 3) Probuilder > New Shape > Draw Shape 4)... Read more
Linux Editor UI breaks when Screen.SetResolution is called
Steps to reproduce: 1. Open the attached project 2. Open "Test" scene 3. Enter Play mode 4. Wait for 2 seconds 5. Notice that Editor... Read more
[Terrain Tools] No Light theme styling for Noise Editor Window
Styling for the window is a mix of light and dark themes 1. Open new project 2. Enable preview packages in project settings 3. Inst... Read more
XRUI Input Module component is duplicated in EventSystem Game Object aft...
How to reproduce: 1. Open attached project ("1218216-repro.zip") 2. Add UI Canvas to scene (GameObject->XR->UI Canvas) 3. Open Inspe... Read more
[Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapText...
How to reproduce: 1. Open the “ShadowMapFallback“ project 2. Open the “SampleScene“ scene 3. Build and run for Android Expecte... Read more
GameObject's position offset is modified when the position of the GameOb...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/Unit4.unity” Scene 3. In the Hierarchy Window, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node