Search Issue Tracker
Fixed in 0.10.0-preview.3
Votes
0
Found in [Package]
0.9.3
Issue ID
1218216
Regression
No
XRUI Input Module component is duplicated in EventSystem Game Object after creating it from UI Canvas menu option
How to reproduce:
1. Open attached project ("1218216-repro.zip")
2. Add UI Canvas to scene (GameObject->XR->UI Canvas)
3. Open Inspector window
4. Select EventSystem Game Object
Expected result: EventSystem Game Object has one XRUI Input Module Components
Actual result: EventSystem Game Object has two XRUI Input Module Components
Reproducible with: 2019.3.1f1, 2020.1.0a23 (XR Interaction Toolkit 0.9.3)
Not tested with: 2017.4.37f1, 2018.4.17f1, 2019.2.21f1 (Package requirements specify that it should be used with 2019.3 and up)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project
Resolution Note (fix version 0.10.0-preview.3):
Fixed with 2019.4.14f1 (0.10.0-preview.7)