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"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...
How to reproduce: 1. Open attached project and open the SampleScene scene 2. Enter the Play Mode 3. Capture a frame in the Frame Deb... Read more
Info box messaging is incorrect and wrong
!image (7).png|width=473,height=507! *Actual results:* Current info message: The settings below are only applicable to the cu... Read more
Imported humanoid's animation has some bones rotation errors
How to reproduce: 1. Open the attached project 2. Open and play "scene" scene 3. Notice that humanoid is not holding "gun" with both... Read more
Build crashes on EntityCommandBuffer.ProcessTrackedChanges after calling...
Reproduction steps: 1. Create a new project 2. Install Entities package 3. Add the attached CrashSystem.cs script to the Assets fold... Read more
[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts
Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more
System.Runtime.WindowsRuntime methods not generated properly in IL2CPP b...
Reproduction steps: 1. Open project "TestProject.zip" 2. Open the Build Settings window in File > Build Settings 3. Set Platform to ... Read more
“Exception: System.Exception: This method should have been replaced by s...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/_/Failure/Scene.unity“ Scene 3. Enter the Play Mo... Read more
[VFX Graph] Can not create VFX Graph containing the same name when creat...
How to reproduce: 1. Create two new VFX graphs in Project Browser and open them 2. Delete 'New VFX 1' in order empty VFX Graph windo... Read more
Particle System emits particles in wrong direction when using Shape Rota...
How to reproduce: 1. Open user's project ("ParticleRotationReport.zip") 2. Open scene "ParticlesRotation" 3. Select "UseShapeRotatio... Read more
Particle System uses incorrect Transform Matrices for Motion Vectors whe...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and observe the Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all