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0
votes
Fixed

Part of sprite is cut off when Mesh Type is set to Tight

2D

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.2.18f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Loa... Read more

2
votes
Active

[macOS] Keyword incompatibility errors are shown when opening the XR Env...

Shader System

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Nov 06, 2025

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Version/s: 6000.0.58f2, 6000.2.11f1, 6000.3.0a5, 6000.4.0a4

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Open the “Window > XR > AR Foundation > ... Read more

0
votes
Fixed

"Destroy can only be called from the main thread" is thrown after buildi...

Package: Input System

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Aug 23, 2019

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Version/s: 0.9.6

How to reproduce:1. Make sure that IL2CPP is installed2. Open attached project "BugReproduction.zip"3. In Editor, click on Window -&... Read more

0
votes
Fixed

[PS4 [XboxOne] Test scene renders with NaNs

Package: Scriptable Render Pipeline HD

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Apr 08, 2020

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Version/s: 9.0.0

Versions tested 2020.1.0b5 + 9.0.0 (HDRP/staging) Reproducible only on: PS4, Xbox One Steps to reproduce: 1) Checkout https://github... Read more

1
votes
Active

AI Assistant breaks compilation of packages using System.Runtime.Compile...

AI Assistant

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Feb 13, 2026

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Version/s: 1.5.0-pre.2

Steps to reproduce:1. Create a new project2. Install com.cysharp.zstring via git URL: https://github.com/Cysharp/ZString.git?path=sr... Read more

0
votes
By Design

Package Manager tries to include Editor scripts in builds

Packman

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Aug 22, 2018

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Version/s: 2018.1.0b9, 2018.2.4f1

To reproduce:1. Open the user's attached project2. Add the "Dummy" scene to the Build Settings2. Try building a standalone for Windo... Read more

0
votes
Fixed

"BlobShadowPipeline_Renderer" URP Asset of URP Samples uses the obsolete...

SRP Templates

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Nov 03, 2025

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Version/s: 6000.4.0a4

How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more

4
votes
Fixed

[PLM] Changing Indirect Intensity values don't affect light probes

Progressive Lightmapper

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Feb 15, 2018

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Version/s:

Steps for reproduction:1) Download the project below and open the scene `ProgressiveLightmapper`OR create a lightmap static plane an... Read more

0
votes
Third Party Issue

Editor crashes on block_remove when reimporting FBX file and Normals is ...

Asset - Importers

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Jul 30, 2020

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Version/s: 2020.1.0a19, 2020.1.0f1, 2020.2

Reproduction steps:1. Open the user's attached "Bug Test.zip" project2. Right-click on "level_trenchobject_tent_b_lod2" in the Proje... Read more

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