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Shadow moves in relation to the object that casts it when using a custom...
Reproduction steps: 1. Open the attached project "ShadowProjection 5.0" 2. Open the scene "Scene" 3. Select the camera and change it... Read more
Building project gets stuck on "Compiling shader variants" dialog when L...
How to reproduce: 1. Open attached Unity project 2. Build project Expected result: Project is built successfully on the selected pl... Read more
[Android] Camera lags when using Vuforia plugin and input field
Steps to reproduce: 1) Download attached project ' Vuforia6Test.zip' and open in Unity 2) Build and run project on a device 3) Click... Read more
Setting VideoPlayer.frame from code offsets audio
How to reproduce: 1. Open attached project "Case_889059_newrepro.zip" 2. Enter Play mode 3. When the video is playing press W to adv... Read more
iOS Simulator SDK is missing ARM64 Architecture support
How to reproduce: 1. Create a new Unity project 2. Switch to the iOS Platform 3. Change Target SDK to Simulator SDK (Edit -> Proj... Read more
[UWP] HTTPS request fails on HoloLens and Xbox One
How to reproduce: 1. Open the attached (updated) "WebRequestTest.zip" project 2. Build the project for UWP platform 3. Open the prod... Read more
[Crash/Image Effects] Using Noise and Grain image effect crashes windows...
Reproduction steps: 1. Create a new project 2. Import Effects package from standard assets 3. Attach Noise and Grain script to the c... Read more
[XR][iOS][URP][ARKit] Camera feed is not seen when using URP
To reproduce: 1. Open a project with ARKit plugin (I used the one from here: https://blogs.unity3d.com/2018/06/14/whats-new-in-unit... Read more
[MixedMode] Mixed mode shadows do not render with "Directional Specular"...
When there are light probes in the secene with GI->Direction Mode->Directional Specular, after bake non-static objects stops casting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/HDRP/DownsampleDepth'" warnings are thrown after building a project
- Scene is not rendered and appears black when the Custom Renderer Feature is utilized
- [ShortcutManager] The Context Menu is not updated in the Shortcuts menu when resolving a Binding Conflict
- [Quest] Foveation Level is 0 when SRP Foveation is enabled
- Freeze when displaying text with "-T" in Play mode