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49
votes
Fixed

[Linux] Folder name is truncated when dot is used in the name

Linux

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Jun 27, 2022

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Version/s: 2022.1.5f1, 2022.2.0a18, 2023.1.0a6

How to reproduce:1. Create a new project2. Open the Project window (Window->General->Project)3. Create a new Folder with "a 1.... Read more

11
votes
Fixed

ECS RenderMeshSystemV2 has substantial amount of memory leak

Package: Entity Component System (ECS)

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May 05, 2019

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Version/s: 0.0.12-preview.31

How to reproduce:1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with lat... Read more

28
votes
Fixed

Cannot archive build for iOS using Xcode 13.3 when the project is built ...

iOS

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Jan 31, 2023

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Version/s: 2020.3.44f1, 2022.2.5f1, 2023.1.0b2, 2023.2.0a7

Reproduction steps:1. Open the attached project “BuildRepro” on a Windows machine2. Build the project for the iOS platform3. Export ... Read more

20
votes
Not Reproducible

Canvas stops rendering: d3d11: attempt to lock null vertex buffer when t...

uGUI

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Jan 27, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Open the attached project(Equilibrium of Divinity.zip)2. Open the Assets/MainMenu.unity scene3. Play the Scene... Read more

18
votes
Fixed

[Android][IL2CPP] Methods to extract a stacktrace fail to return meaning...

Android

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Nov 30, 2015

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Version/s: 5.2.3p1

All these methods return empty stacktraces in Android IL2CPP:--- UnityEngine.StackTraceUtility.ExtractStackTrace()--- System.Environ... Read more

12
votes
Not Reproducible

Assertion failed: Assertion failed on expression: 'modifications.empty()...

uGUI

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May 30, 2018

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Version/s: 2018.1.0f1

Repro steps:- open the project and a new scene- drag the prefab to the scene hierechy- notice the assertion This is a regression fro... Read more

50
votes
Third Party Issue

[iOS] Framerate drops below 120fps when tapping the screen in a near-emp...

Metal

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Jun 15, 2022

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Version/s: 2022.2.0a17, 2023.1.0a14, 2023.2.0a1

How to reproduce:1. Download and open the attached "My Project.zip" project2. Build and deploy the project to iOS3. Rapidly tap on s... Read more

14
votes
Fixed

Scene gets dirtied after pressing play (it may be related to layout groups

uGUI

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Nov 06, 2017

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Version/s: 2017.3.0b5, 2017.3.0b8

Note: it may be the same case as: https://fogbugz.unity3d.com/f/cases/910444/ , fixed in 2017.2.0f1 , but it somehow regressed... Re... Read more

12
votes
Won't Fix

[OculusXR][GLES][BiRP] Android external OES texture does not render when...

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Oct 03, 2024

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Version/s: 6000.0.46f1

Steps to reproduce:1. Open the attached user's project "ExternalImageLowOverheadMode.zip"2. Make sure that Graphics API is set to Op... Read more

40
votes
Fixed

[WebGL] A looping audio sounds different on WebGL than in the editor/nat...

Platform Audio

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Aug 23, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Run project in editor play mode and listen to audio loop.3. Build and Run the proj... Read more

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