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The emissive of GBuffer is empty when a Scene is loaded additively
How to reproduce: 1. Open the attached user project “BugReport.zip“ 2. Open the "Load" Scene 3. Enter Play Mode 4. Press “Load” ... Read more
ReflectionTypeLoadException is thrown when importing Code Analysis and M...
How to reproduce: 1. Open the attached project 2. Enter the Play Mode 3. Observe the Console Window Expected result: ReflectionType... Read more
ReorderableList is not properly aligned inside the Horizontal Layout
How to reproduce: 1. Open the user's attached "BugReportReorderableList.zip" project 2. Go to Bug -> Open Window 3. Observe the Reor... Read more
Cannot drag and drop game object when using search bar in the "Hierarchy...
Steps to reproduce: 1. Open attached project. 2. Open scene named "main". 3. In the "Hierarchy" window try searching for a word "gam... Read more
Lighting Settings Assets values default to another Assets values when mu...
How to reproduce: 1. Open any project 2. Right click in Project Browser and create two Lighting Settings Assets 3. While one of t... Read more
[Android][IL2CPP] Android crashes with signal 11 (SIGSEGV), code 1 (SEGV...
Reproduction steps: 1. Open the attached user's Unity project "2021CreateDelegateCrash.zip" 2. Open the "TheCrashScene.unity" Scene ... Read more
Layout with specific name binds the last letter as a hotkey and reloads ...
To reproduce: 1. Launch Unity 2. Create random layout 3. Save it with specific name : a) any alphanumeric string b) any amount... Read more
[HLAPI] Declaring Command function without prefix throws compile time er...
Steps to reproduce: 1. open attached project 2. notice there are compile time errors 3. clear console 4. try to play scene -> can't ... Read more
[Linux] Linux x86 + x86_64 Universal builds do not include all libraries
Steps to reproduce: 1) Open the attached project. 2) Build as Linux x86+x86_64 Universal. 3) Open the build Data folder and go to /P... Read more
All about bugs
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