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[macOS] DLL inside a custom plugin cannot be found when using a ".framew...
How to reproduce: 1. Open the attached project's Scene labeled "BasicTest" 2. Enter the Play Mode 3. Inspect the Console Window Exp... Read more
Relay documentation: Wrong wording on page "After you the project links ...
*Steps to reproduce:* 1. Go to https://docs.unity.com/ugs/en-us/manual/relay/manual/get-started 2. Scroll down to h2. Link ... Read more
Calculation results are different from Coroutine and normal function
Calculation results are different from Coroutine and normal function. Steps to reproduce: 1. Open attached project's "777550.zip" ... Read more
Redoing New Poly Shape creation redoes more than 1 step and sets Object ...
How to reproduce: 1. Open project "Undo.zip" 2. Open ProBuilder (Menu > Tools > ProBuilder > Probuilder window) 3. In the ProBuilder... Read more
[Android] Application crashes after splash image with Fatal signal 11 (S...
Steps to reproduce: 1) Download attached project and open in Unity 2) In Build Settings, change platform to Android 3) Connect Andr... Read more
Crowd.Proximity.Collect takes a long time with idle agents
Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d... Read more
Shader Compiler fails to generate Vulkan output when HLSL texture method...
How to reproduce: 1. Create a new project and add the attached shader to it ("CalculateLOD.shader") 2. Select it in the Project Wind... Read more
[Multiplayer] We can't use Start method in classes derived from NetworkL...
Original NetworkLobbyPlayer class uses Start method itself: public void Start() { DontDestroyOnLoad(gameObject); } So,... Read more
The whole Action Map breaks when a Keyboard Modifier is selected
How to reproduce: 1. Open the “BuildLine.zip” project 2. Open the “MainScene” 3. Enter Play Mode 4. Observe the Game View Rep... Read more
Pointer Click events do not fire on Plane gameobjects
Physics Raycaster was missing... oops. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all