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0
votes
Fixed

Fix for 5.0.1: Multiple errors are thrown on selecting Paint Terrain tool

Package: Terrain Tools Bugs - AT&T

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Jun 13, 2022

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Version/s: 4.0.4

Steps to reproduce: 1. Open the attached "terrain213.zip" project 2. Open the SampleScene located in Assets\\Scenes 3. In the Hierar... Read more

0
votes
Postponed

Calculation results are different from Coroutine and normal function

Scripting

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Mar 01, 2016

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Version/s: 5.3.2f1

Calculation results are different from Coroutine and normal function. Steps to reproduce: 1. Open attached project's "777550.zip" ... Read more

0
votes
Active

[VFX Graph] Particles self shadow themselves when they face camera plane

Visual Effects

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May 11, 2022

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Version/s: 2021.2.0a2, 2022.2

How to reproduce: 1. Open the attached package 2. Observe that particle on the left shadows itself Reproduced with: 2022.2.0a13(14.... Read more

0
votes
Won't Fix

Creating a project in a "SSH"/"FUSE" mapped folder gives an error "Fatal...

Themes

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Aug 31, 2018

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Version/s: 2018.1.0f2

Reproduction steps: 1. Make sure "Homebrew" is installed (https://brew.sh/) 2. Install "fuse"/"ssh" mounting support ("brew cask in... Read more

0
votes
Fixed

Crowd.Proximity.Collect takes a long time with idle agents

AI

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Jun 02, 2015

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Version/s:

Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d... Read more

0
votes
Fixed

WebGL build crashes when using OnAudioFilterRead() function

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Aug 08, 2022

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Version/s: 2020.3.37f1

Reproduction steps: # Open the user attached project # Open “Timers Sandbox” scene # Press File → Build And Run Expected res... Read more

0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

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Jun 24, 2019

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Version/s: 2.0.1

How to reproduce: 1. Open attached project "TmpBug.zip" 2. Enter Play mode (the Editor will be paused automatically) 3. Observe Gam... Read more

1
votes
Won't Fix

[Multiplayer] We can't use Start method in classes derived from NetworkL...

Networking

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Apr 14, 2017

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Version/s: 5.5.3f1

Original NetworkLobbyPlayer class uses Start method itself: public void Start() { DontDestroyOnLoad(gameObject); } So,... Read more

0
votes
Won't Fix

There is a frame delay when calling Addressables.InstatiateAsync

Package: Build Pipeline - Addressables

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Mar 31, 2021

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Version/s: 1.17.13

How to reproduce: 1. Open the attached "1325432.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Observe the G... Read more

0
votes
By Design

Pointer Click events do not fire on Plane gameobjects

uGUI

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Mar 01, 2016

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Version/s: 5.3.3f1

Physics Raycaster was missing... oops. Read more

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