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2
votes
Won't Fix

[macOS] DLL inside a custom plugin cannot be found when using a ".framew...

MacOS

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Feb 02, 2021

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Version/s: 2019.4, 2019.4.19f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached project's Scene labeled "BasicTest" 2. Enter the Play Mode 3. Inspect the Console Window Exp... Read more

0
votes
Active

Relay documentation: Wrong wording on page "After you the project links ...

Package: UGS Relay

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Aug 01, 2024

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Version/s: 6000.0.10f1

*Steps to reproduce:* 1. Go to https://docs.unity.com/ugs/en-us/manual/relay/manual/get-started 2.  Scroll down to  h2. Link ... Read more

0
votes
Postponed

Calculation results are different from Coroutine and normal function

Scripting

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Mar 01, 2016

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Version/s: 5.3.2f1

Calculation results are different from Coroutine and normal function. Steps to reproduce: 1. Open attached project's "777550.zip" ... Read more

0
votes
Fixed

Redoing New Poly Shape creation redoes more than 1 step and sets Object ...

Package: Probuilder

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May 18, 2022

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Version/s: 5.0.4

How to reproduce: 1. Open project "Undo.zip" 2. Open ProBuilder (Menu > Tools > ProBuilder > Probuilder window) 3. In the ProBuilder... Read more

0
votes
Fixed

[Android] Application crashes after splash image with Fatal signal 11 (S...

Mobile

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May 08, 2017

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Version/s: 5.6.0f1

Steps to reproduce: 1) Download attached project and open in Unity 2) In Build Settings, change platform to Android 3) Connect Andr... Read more

0
votes
Fixed

Crowd.Proximity.Collect takes a long time with idle agents

AI

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Jun 02, 2015

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Version/s:

Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d... Read more

0
votes
Fixed

Shader Compiler fails to generate Vulkan output when HLSL texture method...

Shader System

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Feb 11, 2021

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.2, 2021.2.0a4

How to reproduce: 1. Create a new project and add the attached shader to it ("CalculateLOD.shader") 2. Select it in the Project Wind... Read more

1
votes
Won't Fix

[Multiplayer] We can't use Start method in classes derived from NetworkL...

Networking

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Apr 14, 2017

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Version/s: 5.5.3f1

Original NetworkLobbyPlayer class uses Start method itself: public void Start() { DontDestroyOnLoad(gameObject); } So,... Read more

0
votes
Won't Fix

The whole Action Map breaks when a Keyboard Modifier is selected

Package: Input System

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Dec 05, 2023

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Version/s: 1.7.0, 1.8.0-pre.2

How to reproduce: 1. Open the “BuildLine.zip” project 2. Open the “MainScene” 3. Enter Play Mode 4. Observe the Game View Rep... Read more

0
votes
By Design

Pointer Click events do not fire on Plane gameobjects

uGUI

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Mar 01, 2016

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Version/s: 5.3.3f1

Physics Raycaster was missing... oops. Read more

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