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[HDRP] Error thrown on clicking the "Embed Configuration Editable Packag...
On clicking the "Embed Configuration Editable Package" button to install the package in the HDRP Wizard window causes the editor to ... Read more
NativeReference uses the safety from NativeQueue
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Packages/com.unity.collections/Unity.Collections/NativeRefere... Read more
"Count" option exists as a function for the UI Toolkit filter
How to reproduce: Create and open a new project Create and open a new UI Document Add a Visual Element in the Hierarchy of the UI Bu... Read more
Calculation results are different from Coroutine and normal function
Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more
[Android] Application crashes after splash image with Fatal signal 11 (S...
Steps to reproduce: 1) Download attached project and open in Unity2) In Build Settings, change platform to Android3) Connect Android... Read more
Crowd.Proximity.Collect takes a long time with idle agents
Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more
A specific project freezes when Content Size Fitter's Horizontal Fit is ...
How to reproduce:1. Open the attached “IN-114839“ project2. Open the “CJKBug“ scene3. In the Hierarchy window, navigate to “Canvas &... Read more
[Multiplayer] We can't use Start method in classes derived from NetworkL...
Original NetworkLobbyPlayer class uses Start method itself: public void Start(){DontDestroyOnLoad(gameObject);} So, when you try to ... Read more
Mac player failed to build with error The instruction `Unity.Burst.Intri...
This issue is Mac only. Windows is fine. Steps:1. Clone DOTS monorepo2. Open Projects/HybridURPSamples3. On ProjectView, select Hybr... Read more
Pointer Click events do not fire on Plane gameobjects
Physics Raycaster was missing... oops. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables