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[ShaderGraph] Expanding categories with keyboard in Node creation menu b...
*How to reproduce:* # Create a new SRP project # Create a new ShaderGraph # Open the Node Creation menu # Select an item in ... Read more
[HDRP] Unexpected desync of RenderQueue with MaterialVariant
Step to repro: - Import attached package - Open Scene "Repro_PostProcess" - Select Repro_Parent Material, switch the rendering pa... Read more
[Android] App crashes with FATAL EXCEPTION: CameraBackground error when ...
Reproduction steps: 1. Open the attached user's project "Dice.zip" 2. Switch the Platform to Android 3. Build for Android 4. Enable ... Read more
CTRL+A does not work on input fields in play mode
[InputField] CTRL+A does not work on input fields in play mode Steps to reproduce: 1. Open the attached project 2. Open and run 'T... Read more
[UDP] Expand/collapse UI elements do not respond in UDP Settings
[UDP] Expand/collapse UI elements do not respond in UDP Settings After installing the Universal Distribution Portal (UDP) package, ... Read more
[Avatar] A specific avatar created with AvatarBuilder.BuildHumanAvatar c...
To reproduce: 1. Open project 2. Open 'Scene' 3. Play scene Expected: scene will be played and game object will be animated Actual:... Read more
Sprite Generator's Custom Seed allows entering forbidden characters
Steps to reproduce: 1. Open Muse Sprite Generator 2. Enable the Custom Seed option 3. In Custom Seed field, enter forbidden chara... Read more
"FormatException: The input is not a valid Base-64 string" is thrown whe...
How to reproduce: 1. Open the attached project "WSASettingsIssue.zip" 2. Click Debug>Set Device portal username 3. Open File>Buil... Read more
If event is added to the last keyframe of animation which transitions to...
How to reproduce: 1. Open the attached project 2. Open and play test scene Result: you won't get any message in console which would ... Read more
SerializedProperty is disposed after calling AssetDatabase.ImportAsset()
How to reproduce: 1. Download and open the attached project 2. In the Project window, select the "New Test Container" asset 3. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used