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[iOS] Unity audio doesn't work or external audio pauses when trying to s...
How to reproduce:1. Open the “IN_77137” project2. Build project on the device3. On the device start playing music in the background ... Read more
Render to texture canvas not rendered when Game view is not open
Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Have both Scene and Game views open5. Clos... Read more
[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices
Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more
NullReferenceException' is thrown on compilation when 'EditorStyles.fold...
Reproduction steps:1. Open the attached '1412430-sample' project2. Open the 'SampleScene'3. Enter Play mode to trigger the recompila... Read more
[Android] After bringing application back from background several times ...
Reproduction steps:1) Download and open user's attached project (WaitForPresentAndroid.zip)2) Build and run "Main.unity" scene on an... Read more
[32-bit] Unity crashes on play when loading 32-bit DLL file
To reproduce the bug please follow the steps1. Open "case_693215-DraglineWrapper" project on 32-bit Unity2. Open "dragline" scene3. ... Read more
[IL2CPP] Build does not load embedded resource when merged using ILRepack
Reproduction steps:1. Open the attached project ("1323772R.zip")2. Open the "SampleScene" scene3. Make sure Scripting Backend is set... Read more
Enabling Volumetric Clouds in HDRP Environment Sample breaks Scene/Game ...
Steps to reproduce:1. Create new Unity project using empty HDRP 3D Template2. Import Environment Samples from Package Manager (PM wi... Read more
Mesh.CombineMeshes combines verts of all meshes instead of just the sub...
To reproduce:1. Download attached project;2. Open scene "Scene";3. Select the 5 Cubes Mesh and note that it has 120 verts, 60 tris a... Read more
imported SkinnedMeshed get broken when default scale value is zero
How to reproduce:1. Open the attached project2. Select "cc_Mother of Dragon.FBX" model3. Be sure that its Animation Type is set to L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Property names are not truncated in the Add Property dropdown in the Animation window when the Long Property name does not fit
- [iOS] High CPU load when device keyboard is open
- Selected Animation clip in the Animation window changes when the Domain Reload is triggered
- Animation window scrollbar keeps resetting when the scrollbar width is changed after adding an event
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled