Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0b5
Issue ID
909973
Regression
No
If event is added to the last keyframe of animation which transitions to another animation, event is not triggered
How to reproduce:
1. Open the attached project
2. Open and play test scene
Result: you won't get any message in console which would mean that animation event is triggered
Additional information:
-If one creates animation only using sprites, issue won't be reproducible as animation is considered a bit longer that the last keyframe of sprite. (Can be seen when clicked on timeline).
-Make sure to use some transform parameters at the last frame, then animation is not longer and transform keyframe is at the complete end of animation.
-Make sure that in transition animation is used 100%, so it should trigger event, but it doesn't
Reproducible: 2017.1.0b5, 5.6.1f1, 5.5.2p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset Database warning is being logged continuously when creating a script in an embedded package
- The Scene is marked as dirty when navigating Hierarchy by using arrow keys
- Build process only shows Initializing when building for Android
- TileMap Palette preview flickers when scaled
- Shader Graph Blackboard "plus" sign is not centered within the button
Add comment