Search Issue Tracker

0
votes
Fixed

AudioClip's Preview Playhead plays on both AudioClips when Playing any A...

Audio

-

Aug 17, 2020

-

Version/s: 2018.4, 2020.2, 2020.2.0a19

How to reproduce: 1. Open user's attached "Bugs" project 2. In the Project window select the "Sound Maker.asset" Asset (Found in the... Read more

0
votes
Active

Crash on 'mono_arch_patch_callsite' when creating Small Scale Competitiv...

--

-

Jun 21, 2024

-

Version/s: 2022.3.35f1

How to reproduce: 1. Create a new Small Scale Competitive Multiplayer Template Project 2. Observe the Project creation Expected... Read more

0
votes
Fixed

Shader warnings get lost when getting the shader from cache

Shader System

-

Oct 06, 2020

-

Version/s:

Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more

0
votes
Duplicate

Animator Override Controller set on Runtime on Model using IK Constraint...

Animation

-

Sep 02, 2019

-

Version/s: 2019.3.0b1

Using the model with IK Constraints from Animation Rigging preview package (version 0.2.3) and setting Animator Override Controller ... Read more

0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

-

Mar 24, 2015

-

Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

0
votes
Fixed

Name of a GameObject can be set to an empty string when changed in the I...

IMGUI

-

Jul 12, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce: 1. Create a new project 2. Open the Inspector window 3. Create an empty GameObject in the Hierarchy 4. Delete the ... Read more

0
votes
Fixed

[SpriteRenderer] Tangent values are not correct on mobile

Shaders

-

Mar 23, 2017

-

Version/s: 5.6.0b8

How to reproduce: 1. Open attached project 2. Build to mobile device 3. Compare visuals to editor (Images included) Reproduced on: ... Read more

0
votes
Not Reproducible

[Improved Prefab] Brush is invisible while editing the terrain using Pre...

Terrain

-

Jun 21, 2018

-

Version/s: 2018.3.0a2

The brush is invisible while editing heightmap, textures, details, and trees the terrain using Prefab editor Step to Repro: 1. Crea... Read more

9
votes
Not Reproducible

[AssetBundles] Material of the prefab doesn't load if prefab is built us...

Asset Bundles

-

Aug 15, 2016

-

Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project 2. Delete everything from AssetBundles folder 3. Build AssetBundles (Assets -> Build ... Read more

0
votes
Fixed

NativeList.Sort can alter values in a NativeList when a CompareTo method...

Package: Entity Component System (ECS)

-

Apr 25, 2023

-

Version/s: 1.0.X - Entities

How to reproduce: 1. Open the attached Project "NativeListTest" and load Scene "SampleScene" 2. Enter Play Mode 3. Observe the Er... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.