Search Issue Tracker

12
votes
Fixed

[WebGL] Shader error is thrown when building a URP Project

WebGL

-

Aug 23, 2021

-

Version/s: 2021.2.0a16, 2021.2.0b7, 2022.1

Steps to reproduce: 1. Open the attached project "1360175.zip" 2. Press File>Build and Run Expected result: Project is built succes... Read more

72
votes
Fixed

Particle system plays only once

Shuriken

-

Dec 21, 2015

-

Version/s: 5.3.1f1

To reproduce: 1. Open attached project 2. Open "_Test" scene 3. Play the scene 4. Click "Restart" button 5. Observe appeared particl... Read more

79
votes
Fixed

Error when changing quality settings

Graphics - General

-

Dec 10, 2015

-

Version/s: 5.3.0f4

Error changing the quality settings, in realtime, from "half res texture quality" to "full res texture quality" Read more

11
votes
Fixed

[HDRP] NullReferenceException is thrown when a Particle System with Ligh...

Package: Scriptable Render Pipeline HD

-

Jul 31, 2019

-

Version/s: 6.7.1

How to reproduce: 1. Open the "SampleScene" in the attached "case_1173348_HDRP" project 2. Make sure HDRP 6.7.1 package is installed... Read more

15
votes
Fixed

Unity reports incorrect Textures size in the editor.log after building o...

Deployment Management

-

Feb 27, 2017

-

Version/s: 5.5.2f1

To reproduce: 1.Download and open attached project. 2.Select texture "texture" and notice that it's size is 1.3 Mb. 3.Go to File->B... Read more

29
votes
Fixed

UnityWebRequest high CPU usage when using it in editor

Networking

-

Jul 18, 2016

-

Version/s: 5.3.5f1

Reproduction steps: 1. Open "Case.zip" project 2. Open "UnityWebRequest" window from "Windows" menu 3. Click "New Web request" butto... Read more

11
votes
Won't Fix

[iOS] Frame skipping on iOS11 devices

iOS

-

Sep 29, 2017

-

Version/s: 5.6.3f1

The project had shown serious fps degradation when working under iOS11 (it was working as expected under iOS10). Devices, where the... Read more

12
votes
Fixed

OnApplicationQuit method is called before Application.wantsToQuit event ...

Scripting

-

Jul 06, 2020

-

Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Open user's attached "quit_test 2019.4.zip" project 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Exit Play... Read more

34
votes
Fixed

[MixedMode] Mixed mode shadows do not mix properly between static and re...

Shadows/Lights

-

Jun 02, 2016

-

Version/s: 5.4.0b19

Steps to reproduce: 1) Open the attached project. 2) Open scene 'main'. 3) In the Lighting tab, press 'Build'. - The scene consist... Read more

25
votes
By Design

Physics.ComputePenetration returns False when two colliders overlap

--

-

Sep 30, 2022

-

Version/s: 2021.3.11f1, 2022.3.15f1, 2023.1.0a10

Steps to reproduce: 1. Open the user’s project 2. Enter Play mode 3. Observe the Scene view 4. Move the Sphere into the Plane an... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.