Search Issue Tracker
Unable to press buttons with XR Poke Interactor when a sub canvas is blo...
Reproduction steps: 1. Open the attached project "UI_Tests_Poke.zip"2. Open Assets > “UI tests” scene3. In the Hierarchy enable “... Read more
Mouse input stops working to click world space UI when XR subsystem is r...
Reproduction steps:1. Open the attached "MouseInputXRSubsystem.zip" project2. Open the "SampleScene" scene3. Enter the Play mode4. C... Read more
Lazy Follow Snap On Enable does not properly snap properly when Rotation...
Steps to reproduce: Add Lazy Follow script to a GameObject to face the camera. Enable Snap On Enable checkbox on the Lazy Follow com... Read more
[XRIT] XR Rig collides with objects even though coordinate wise there sh...
Steps to reproduce:1. Open the attached user's project "VR Template Test.zip"2. Connect Oculus link to Quest 2/33. Make sure either ... Read more
"NullReferenceException" is thrown when "Affordance Theme Datum" is not set
How to reproduce:1. Open the attached project "VR-Prototyping-2.zip"2. Enter Play Mode Expected results: No errors are thrown in the... Read more
Hand attach transform for force-grabbed objects is off 90 degrees
This was brought to our attention by a user in the forum: [https://discussions.unity.com/t/hand-and-controllers-attach-transforms/16... Read more
[XRIT] Exception is printed because there are no null checks for Ray Int...
Steps to reproduce:1. Open the attached user's project "TestXRI.rar"2. Under "Assets/Samples/XR Interaction Toolkit/2.3.1/Starter As... Read more
[ARDemoScene][Android] Slow tap fails to spawn or select objects
Steps to reproduce: 1. Unzip ARDemoScene_ARCore.zip (see attached) and open the project with Unity 6000.0.25f1. 2. Build-and-Run on ... Read more
[Quest 2] XRController.controllerNode keeps using the original controlle...
Reproduction steps:1. Open the attached project "ControllerNodeTesting"2. Open the “/Assets/Scenes/SampleScene” Scene3. Connect Ques... Read more
Dropdown menu items selection depth too deep
Description I should be able to select a dropdown menu item by touching it with the teardrop on the end of my controller. But instea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking