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[PostProcessing][URP][Built-in Renderer] FPS drop due to PPv2/Universal ...
Reproduction steps: 1. Open "1202538" project 2. Build & Run for Android 3. Notice the FPS in the top left corner of the screen 4. T... Read more
Video player doesn't play when building on Windows for OSX
Steps to reproduce: 1. Open user attached project on Windows 2. Build for OSX, x86_64 Architecture (Don't build for x86, it is confi... Read more
Occlusion Culling does not cull shadow casters
To reproduce: 1. Open provided project 2. Open Assets/Scene/Scene.unity 3. Open Windows/Occlusion Culling and switch to the Visualiz... Read more
Unable to press buttons with XR Poke Interactor when a sub canvas is blo...
Reproduction steps: 1. Open the attached project "UI_Tests_Poke.zip" 2. Open Assets > “UI tests” scene 3. In the Hierarchy enab... Read more
FileSystemWatcher not implemented on .NET 4.x with .NET Standard 2.0 only
Steps to reproduce: 1. Open user attached project 2. Build & Run the project with development build checked 3. Observe the "NotImple... Read more
Shader does not show up on iOS 10 GLES3
1. Open my attached project 2. Make sure OpenGLES3 is selected as graphics API 3. Build & deploy to iOS10 device. Expected result:... Read more
UnityEvents using Classes as Paremeters don't fire when used in builds
Steps to reproduce: 1. Open the QA-attached project (Link in the edit "Project: (60mb)") 2. Run the MainScene in the editor. 3. Pres... Read more
Using Content Size Fitter or Vertical Layout Group causes error
When using the Content Size Fitter OR the Vertical Layout Group components on the Content of a Scroll View, and playing the scene an... Read more
Coverage.GetStatsFor API shows 0 hits for generic methods
Steps to reproduce: # Open attached project # Enable Code Coverage by pressing Test/Toggle # Open Test Runner and run all edit... Read more
Editor crashes when 'Build And Run' is opening the built Xcode project w...
When "Build And Run" is used to open an iOS build with Xcode, Unity Editor crashes when opening Xcode. Steps to reproduce: 1) Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- A particle is not rendered for the first frame when the duration and lifetime values match