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[AssetDatabase] Prefab resource is null when loaded after restart of Editor
Reproduction steps:1. Open user attached Project2. Open "Assets\Scenes\SampleScene" Scene3. Press Play4. Restart the Editor5. Press ... Read more
External Texture is not visible in Player/Build when Canvas Render Mode ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe that there's a transpare... Read more
Shader variant build preparation does not scale
When building shaders Unity enumerates through all possible shader variants to be able to strip the excess variants using scriptable... Read more
[Quest 2] 2022.2 is slower than 2021.3 when built on Quest 2
Reproduction steps:1. Open Oculus Developer Hub, go to the Device Manager tab, and install OVR Metrics2. Turn on Metrics Hud3. Open ... Read more
SDF Baking causes memory to be allocated that isn't deallocated when in ...
How to reproduce:1. Open the user attached "SDF Bake Bug.zip" project2. Enter Play Mode3. Open the Activity Monitor4. Open the "Memo... Read more
[Quest 2] OculusXR has worse performance than OpenXR when built
Reproduction steps:1. Open the attached project "PerfTest2021"2. Install the OVR Metrics tool from Oculus Developer Hub3. Go to the ... Read more
InvalidOperationException when using AsyncGPUReadback.RequestIntoNativeA...
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the console window Expected outcome: No error... Read more
[2021.3] “Cleanup Blit" is logged when entering Play Mode in a newly cre...
How to reproduce:1. Create a new project using a “3D (URP)” or “3D (HDRP)” template2. Enter Play Mode and observe the Console window... Read more
Blurry Text
Description: Starting 2023.1, IMGUI's text is blurrier than at small point sizes and on low-resolution screens. link to forum post: ... Read more
Editor crashes with Error “TLS Allocator ALLOC_TEMP_THREAD, underlying a...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PackageManager::DisplayErrorDialog when a Local Package path containing URI-encoded characters ('%20') fails to resolve
- [WebGL] Objects with a Shader Graph material that uses the Scene Depth node are not rendered
- “Always Included Shaders” list container border is missing when element count is manually set to 0 in Graphics Project Settings
- Crash on mono_traverse_object_internal when opening a specific Scene
- Animator parameters Bool, Trigger, and Int are not reset to default values when Animator.ResetControllerState(true) is called