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1
votes
Fixed

[VR] Anti-Aliasing breaks shadows on Windowed Rift player

VR

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Apr 25, 2015

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Version/s: 5.1.0b3

Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more

0
votes
By Design

Texture becomes static when the "Exposed" parameter in the Node Settings...

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Jan 07, 2025

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.0b1, 6000.0.33f1

Reproduction steps:1. Open the attached "repro_IN-91619" project2. Open the "Assets/Dev Dunk Studio/Water Way/Scenes/SampleScene.uni... Read more

1
votes
Fixed

High CPU Load when editor is trying to trim Full GI Cache

Progressive Lightmapper

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Aug 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more

0
votes
By Design

Physics.CheckSphere returns false when in a non-convex mesh collider

Physics

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Nov 28, 2016

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Version/s: 5.4.2f2

Steps to reproduce:1. Download repro.zip and open "TestScene" scene2. Set "R" in TestOverlap.cs to 0.7 and start the game3. Console ... Read more

4
votes
Active

[VFX Graph] Error i->previewArtifactID == found->second.previewArtifactI...

Visual Effects

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Jan 31, 2022

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Version/s: 2021.2.0a2, 2022.2.0a4

How to reproduce:0. Note: Reproduced using URP, reproduces only when creating and saving SG for the first time1. Create VFX Graph2. ... Read more

0
votes
Fixed

Crash in PVRTransmissionTextureData::PVRTransmissionTextureData when exi...

Progressive Lightmapper

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Feb 19, 2020

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Version/s: 2019.3.0a12, 2019.3.0f3, 2020.1, 2020.2

How to reproduce:1. Open tester-attached project (case_1221209-Game_development_Repro.zip)2. Open the 'Parkour' Scene3. Enter Play M... Read more

0
votes
Fixed

Tree component does not work with IndexOutOfRangeException being thrown

Terrain

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Apr 27, 2015

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Version/s: 5.1.0b4

Steps to reproduce this issue: 1. Create a new project2. Select GameObject->3D Object -> Tree3. IndexOutOfRangeException is ca... Read more

0
votes
Fixed

[2D] "Root Bone" and "Bone" Properties tooltip missing in Sprite Skin co...

Package: 2D Animation

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Oct 15, 2020

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Version/s: 5.0.2,4.2.6, 4.2.5,3.2.3, 3.2.2

Tooltip is missing for "Root Bone" and "Bone" Properties in Sprite Skin component, Refer to the attached video Steps to repro:1. Cre... Read more

1
votes
Won't Fix

[IL2CPP] Build hangs while building a project with a large array of strings

IL2CPP

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Mar 07, 2017

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Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP.3. Build and run the project with iO... Read more

0
votes
Fixed

Adding Cloth component to MeshRenderer results in incorrect bounds

Cloth

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Nov 06, 2020

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Version/s: 2019.4, 2021.1

Repro project attached - BuiltInSpotLightTest.zip (54.7 KB)It happens in both built in and URP - Create an empty scene- Add Meshes/H... Read more

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