Search Issue Tracker
Application.isFocused is true when starting the build application and wh...
How to reproduce: 1. Open attached project "ApplicationFocusTest.zip" 2. Build the 'ApplicationFocusTest' application by going to F... Read more
Editor crashes when importing FBX model with more than 32 Skinning Weights
Reproduction steps: 1. Open user attached project Expected result: The Project opens Actual result: The Project crashes Reproducib... Read more
"Optimal" Anim.Compression removes anim after 1 sec
1. What happened After applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the... Read more
Profile Analyzer column positions aren't saved properly when switching b...
How to reproduce: 1. Open the attached project (“IN-10784_repro.zip“) 2. Open Profile Analyzer (Window → Analysis) 3. Load the at... Read more
Some light properties cannot be animated
Reproduction steps: 1. In the hierarchy window, right mouse click > Light > Directional Light 2. In the menubar, Window > Sequencing... Read more
Reflection probe convolution is black on PS4
Reflection probes convoluted at runtime show correct reflections only for the highest mip. The rest of them is black resulting in br... Read more
[WebGL] Player crashes on "TypeError: null is not an object" when opened...
How to reproduce: 1. Open the user’s attached "iOS 16 Crash.zip" project 2. In the Build Settings select “WebGL” and build 3. Ope... Read more
Inconsistent state of Shader (Material) when upgrading a project version
Reproduction steps: 1. Open the attached project. 2. Select or reimport the "material_1" in the project view. Actual behavior: Mat... Read more
OnPostRender is called multiple times per frame when setting Application...
Reproduction steps: 1. Open the attached user's Unity project "TestOnPostRender.zip" 2. Go to Assets > Scenes folder 3. Open "Sample... Read more
[SinglePassStereo] Sprites stereo discrepency
[SinglePassStereo] Sprites stereo discrepency 2. How we can reproduce it using the example you attached 1) Download/Open attached p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window