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Scenes looses references to scripts from "non Editor" plugins (assemblies)
Reproduction steps: 1. Open project attached. 2. Open scene "FullDemo" (Assets\Koreographer\Demos\Scenes). 3. Press play. Expected ... Read more
[5.3+][Graphics] Destroying a shader might cause stale pointers in Share...
Looks like if there's a Material with some shader on it, then destroying the shader (either explicitly, or via asset bundle unload) ... Read more
[UI] Object shown as missing if removing component from a gameobject, On...
- Add a UI Button to a scene - Add an empty gameObject, e.g. GO1 - Attach a script or amy other component e.g. BoxCollider to GO1 ... Read more
Application.isFocused is true when starting the build application and wh...
How to reproduce: 1. Open attached project "ApplicationFocusTest.zip" 2. Build the 'ApplicationFocusTest' application by going to F... Read more
"Optimal" Anim.Compression removes anim after 1 sec
1. What happened After applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the... Read more
[Shadergraph] [MacOS] Delete key doesn't work to delete nodes
Repro steps: 1. Create a shadergraph 2. Create a node 3. Select the node 4. Press delete Expected result: the node is deleted Actual... Read more
Game View displays unplaced Tile when it is visible on the Scene and oth...
How to reproduce: 1. Open the "SampleScene" scene in the attached project 2. Open the Tile Palette window 3. Select a Tile from the ... Read more
Settings Manager package Sample throws errors when it is imported
Reproduction steps: 1. Open user's attached project "Settings_Manager_package_Sample" 2. Open the Package Manager and select the Set... Read more
InputAction fields are not labeled correctly when they are inside of a S...
Reproduction steps: 1. Open the attached project 2. Select the "GameObject" GameObject in the Hierarchy window 3. Observe the Inp... Read more
[SinglePassStereo] Sprites stereo discrepency
[SinglePassStereo] Sprites stereo discrepency 2. How we can reproduce it using the example you attached 1) Download/Open attached p... Read more
All about bugs
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Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened