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0
votes
Fixed

[iOS][Metal] Snow has graphical artifacts in the build when using Light...

Graphics - General

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Mar 12, 2019

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Version/s: 2019.1.0a11, 2019.1.0b6, 2019.2.0a1

How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device Actual: Snow has graphi... Read more

1
votes
Fixed

"Unsupported texture format R16 for a swizzle" error and texture is not ...

Texture

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Nov 25, 2024

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Version/s: 2022.3.53f1, 6000.0.28f1

Reproduction steps:1. Open the attached “IN-89437.zip” project2. Select the “Garage_Grunge” texture from the Project Window3. Reimpo... Read more

1
votes
Won't Fix

Light is not rendered when using Spot Light

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Jul 21, 2025

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Version/s: 2022.3.62f1, 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/G-Ops.unity” Scene3. Enter the Play Mode4. Ob... Read more

2
votes
Fixed

Console Errors when trying to build a player in HDRP with XR

Environment Effects

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Oct 29, 2024

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Version/s: 6000.0.24f1, 6000.1.0a1

Steps to reproduce: 1. Open attached project 2. Build and run Actual results: Console errors about stereoTarget stuff Expected resul... Read more

0
votes
Duplicate

[Android] Distorted particle system on a device

Android

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Aug 25, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Download attached project and open in Unity2) Switch platform to android3) Build and Run 'MainGame' scene on ... Read more

1
votes
Fixed

IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...

Scripting

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Apr 14, 2015

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Version/s: 5.0.1f1

-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -re... Read more

0
votes
Fixed

[Xbox] UWP Player crashes when nativePlugins.txt file is empty

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Nov 22, 2023

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Version/s: 2022.3.14f1, 2023.2.1f1, 2023.3.0a15

Reproduction steps:1. Open the attached “Unreal Parkour Source.7z” project2. Open the Build Settings (File > Build Settings…)3. M... Read more

0
votes
By Design

VFX Graph package manifest does not declare any dependencies on other pa...

Package: Visual Effect Graph

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Mar 14, 2019

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Version/s:

How to reproduce:1. Create a new Unity project2. Open the Package Manager window3. Find and select the 'Visual Effects Graph' packag... Read more

0
votes
Fixed

[macOS] Editor log shows all texture sizes as 0.1 kb when project is built

OSX

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Feb 23, 2017

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Version/s: 5.6.0b9

Reproduction steps: 1. Open the attached project with macOS machine.2. Select the "test texture" in the project view.3. Note, that i... Read more

0
votes
Won't Fix

Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...

Graphics - General

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Mar 01, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the... Read more

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