Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
5.5.0f3
Issue ID
867436
Regression
No
Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.Don'tClear + GameObject with Tesselation + Transp. Queue
Reproduction steps:
1. Open the attached project
2. Open the "Test scene"
3. Select the Main Camera game object
4. Enable HDR
5. Switch to "Game" view
Result: Editor becomes unusable in the game view (all of the menus disappear when you click on them)
Workaround: after the editor is grayed out, switch to any layout, but if you go back to game view, the editor will gray out again.
Reproducible on: 5.5.0p3, 5.6.0b3 (but the behavior is a bit different, check the attached gif)
Couldn't reproduce on 5.4.4f1 and 5.3.7p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is shown when launching a freshly created project
- Editor Windows dragging behavior is erratic/glitchy when a specific multi-display setup is used and the Editor window is not on the main display
- Meta Quest missing an icon in Build Profiles window in U6.0
- Foldout arrow indent is misaligned in the Inspector when used for Arrays or Lists
- Material import pipeline strips properties when it is added with a script
Add comment