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0
votes
Fixed

Crash on win::XInputDevice::Poll when closing the editor

Windows

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May 24, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.1.0b8

The crash occurs when closing the Unity engine but cannot be reproduced reliably. Reproducible on (according to user reports): 2018... Read more

2
votes
Duplicate
2
votes
Fixed

[Mobile] [Input System] Application crashes once character count in Inpu...

Package

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May 08, 2020

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Version/s: 2019.3, 2019.3.11f1, 2020.1, 2020.2

Reproduction steps: 1. Open project in "ReproProject.zip" 2. This project uses the Input System 3. Build the project for iOS ("entry... Read more

0
votes
Fixed

[OSX] Memory leak occurs when cursor is hovered over multiple Inspector ...

Inspector Framework

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May 11, 2020

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Version/s: 2020.1.0a22, 2020.1.0b9, 2020.2

How to reproduce: 1. Open the "1246165" project and select "Main Camera" in the "New Scene" Scene 2. Make sure the Camera component ... Read more

0
votes
Fixed

Setting MeshRenderer.additionalVertexStreams doesn't use the correct ove...

Package: Scriptable Render Pipeline Universal

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May 25, 2020

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Version/s: 7.3.1

How to reproduce: 1. Open the user attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Observe the Game View E... Read more

0
votes
Fixed

[SBP] 'HashingMethods.cs' does not support Unicode

Package: Scriptable BuildPipeline

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May 25, 2020

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Version/s: 1.8.2

Reproduction steps: 1. Open the attached project ("case_1250328-SBP-Unicode.zip") 2. Open the repro scene ("SampleScene") 3. Enter P... Read more

0
votes
Won't Fix

Transform tool position changes after duplicating selection of multiple ...

Scene/Game View

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May 29, 2020

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Version/s: 2018.4, 2018.4.22f1, 2020.2

How to reproduce: 1. Open the attached project "1251440.zip" 2. Open the "Test" Scene 3. Select all five GameObjects "Cube" 4. Dupli... Read more

0
votes
Postponed

[Realtime GI] Mesh flickers in Scene/Game view when the object is select...

Progressive Lightmapper

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Mar 31, 2020

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Version/s: 2019.3.7f1, 2019.4

Reproduction steps: 1. Open the attached project ("case_1232203-GI-mesh-flicker.zip") 2. Open the repro scene ("scene_test") 3. Enab... Read more

0
votes
Won't Fix

Rigidbody with Capsule Collider falls through MeshCollider when it's pla...

Physics

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May 28, 2020

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Version/s: 2017.4, 2018.4.23f1, 2020.2

How to reproduce: 1. Open the user attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Game View, observ... Read more

0
votes
Fixed

Exception when using EditorGUI.PropertyField on list

IMGUI

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May 29, 2020

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Version/s: 2020.2.0a13

"Sprite Library Assets" is created in the project view which has the option of Adding New Category. While adding new category there ... Read more

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