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[IMGUI Debugger] NotImplementedException is thrown on selecting instruct...
In IMGUI Debugger window when mode set to 'Clip', 'layout' or 'Unified', On selecting instructions from Inspected view Editor throws... Read more
[Visual Effect Graph] Editor crashes on opening VFX graph after deleting...
-Editor crashes on opening VFX graph on deleting property in Blackboard window after resetting the property. -Expanding/Shrinking Fl... Read more
[VFX Graph] Editor crashes on assigning "New VFX Subgraph Block" to "Emp...
-Editor crashes on assigning "New VFX Subgraph Block" to "Empty Subgraph Block" node from asset selector window. -No crash report ge... Read more
[VFX Graph] NullReferenceException error is thrown on changing Space pro...
NullReferenceException error is thrown on changing Space property value in VFXBlockSubgraphContext preset asset. Steps to repro: 1.... Read more
[Visual Effect Graph] Model error : wrong parent errors are thrown on op...
Model error : wrong parent errors are thrown on opening VFX Subgraph Block. Steps to repro: 1. Create a new HDRP template project. ... Read more
[Android]AIPlanner crashes when launching the project
Steps to reproduce: 1. Open the attached project "Case_1245390" 2. Build it on Android 3. Open the app Expected results: App opens ... Read more
Editor crashes when passing null to Profiler.GetRuntimeMemorySizeLong()
Reproduction steps: 1. Open the attached "case_1250256.zip" project 2. Load "Test" scene 3. Enter Play mode -- Observe the crash Re... Read more
Profiler UI module details pane section is empty when capturing from a b...
To reproduce: 1. Open attached project ("case_1251139.zip") 2. Build and run 3. In Profiler window select UI module (make sure it's ... Read more
[Vulkan][URP] Editor crashes due to progressive increase in memory consu...
Editor crashes due to progressive increase in memory consumption for URP project template with Vulkan graphics API. Crash occurs nor... Read more
[Android]Camera background set to Solid color ignores Alpha value on And...
Steps to reproduce: 1. Open users attached project "codex_babylon_urp.zip" 2. Build it to Android 3. Press "Browse" Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builders incorrectly informs about a circular dependency when the reference in the second UI Document is removed
- TextMeshPro Text is misaligned when it should align in the "flush" style
- Vehicle body is lifted way above wheels containing a WheelCollider Component when entering Play Mode
- A bright horizontal line appears in Game view while underwater, when the cloud layer is enabled
- [HDRP] Clear coat materials produce screen-space reflections when the clear coat value is 0 in "Forward Only" Lit Shader Mode