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[Android][IL2CPP] ARM64 Release build fails
Doing an ARM64 release build fails in UnityLinker with this call stack: Fatal error in Unity CIL Linker System.NullReferenceExcepti... Read more
[TMP] [iOS] Password Input Field with Hidden Mobile Input deletes charac...
Reproduction steps: 1. Open project in "ReproProject.zip" 2. Open "SampleScene.unity" 3. There is a TMP password Input Field in the ... Read more
[iOS] crash when Notification with Data parameter set to null is pushed ...
Reproduction steps: 1. Open project in "MobileNotificationsBug.zip" 2. Build the project for iOS and Deploy it to an iOS device usin... Read more
SceneManager.GetSceneByBuildIndex returns a blank Scene object when 'Rel...
How to reproduce: 1. Open the attached project (case-1250452.zip) 2. Make sure that 'Enter Play Mode options' is enabled and 'Reload... Read more
IL2CPP does not correctly project WinRT system API errors to their C# types
How to reproduce: 1. Open the attached "New Unity Project _MinRepro.zip" project 2. Build to UWP 3. Open the Visual Studio Solution ... Read more
Bolt (VisualScripting Asset) load is high
When using Bolt 2.0 the editor window uses a large percentage of GPU resources. Unity will idle with 0% GPU but simply having the bo... Read more
Crash on GameObject::IsActive when enabling a specific Game Object
Reproduction steps: 1. Open user's attached project and scene "MainMenuScene" 2. In the Hierarchy, select the Game Object without a ... Read more
UGUI Components receive MouseOver events when the Player is in Windowed ...
How to reproduce: 1. Open the attached project (1250718.zip) 2. Press Ctrl+B on the keyboard and select a build path 3. Once the bui... Read more
[iOS] [IL2CPP] crash on il2cpp::os::Image::Initialize() on Application l...
Reproduction steps: 1. Open user's attached project in "NativePluginsWithInstagramAndSnapchatKits.zip" 2. Go Edit -> Build Settings ... Read more
Shader compiler throwing internal communicating errors for UniversalForw...
How to reproduce: 1. Open user-submitted project (827425-ShaderCompilerRepro.zip) 2. Open the SampleScene 3. Select "CSR3_Env" in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builders incorrectly informs about a circular dependency when the reference in the second UI Document is removed
- TextMeshPro Text is misaligned when it should align in the "flush" style
- Vehicle body is lifted way above wheels containing a WheelCollider Component when entering Play Mode
- A bright horizontal line appears in Game view while underwater, when the cloud layer is enabled
- [HDRP] Clear coat materials produce screen-space reflections when the clear coat value is 0 in "Forward Only" Lit Shader Mode