Search Issue Tracker
In Standalone build, File WriteAllText does not save the file when using...
How to reproduce: 1. Open attached project "MinerSaveJson.zip" 2. In Project Settings, make sure that either "IL2CPP" scripting bac... Read more
Entity is shown as changed when JobComponentSystem enters an OnUpdate fu...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Console Window, inspec... Read more
"The TypeManager must be initialized" error thrown when the project is b...
How to reproduce: 1. Open attached "TypeManagerError-master" project 2. Open Build Settings (File->Build Settings...) 3. Check Devel... Read more
Crash in MaterialScripting::GetTexturePropertyNameIDsInternal when calli...
How to reproduce: 1. Open user-submitted project (TestProject.zip) 2. Enter Play Mode Expected result: the Editor does not crash A... Read more
[Lighting] Window flickers on changing "Max Lightmap Size" value when "A...
When Auto Generate Lighting is enabled, and the value of "Max Lightmap Size" OR "Lightmap Padding" OR "Lightmap Padding" is changed ... Read more
[HDRP] ArgumentNullException on upgrading the HDRP package to latest ver...
Steps To Reproduce: 1. Create a new Project with HDRP template 2. Package Manager > HDRP > Upgrade to 9.0.0 Expected Result: Packa... Read more
Crash on "UI::CanvasManager::RenderProfiler" when selecting UI images in...
Reproduction steps: 1. Open attached project "1241230_profiler" and scene "SampleScene" 2. Enter Play Mode and then pause it 3. Open... Read more
[Mobile][URP] Texture loses reflections when project is built to mobile ...
How to reproduce: 1. Open the attached 'Planar Reflection Bug.zip' project 2. Open 'SampleScene' Scene and observe 'Puddle' GameObje... Read more
Loading the Scene with baked lighting leaves the lighting of the previou...
How to reproduce: 1. Open the attached project "1244629.zip" 2. Open the "Base" scene and enter Play Mode 3. Click Button "Load Scen... Read more
[Linux] Canvas Buttons respond incorrectly when clicked in multi-display...
Reproduction steps: 1. Download and open the attached project called "MultiDisplayTouchTest.zip" 2. Build and run the project 3. Whi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking