Search Issue Tracker
Fixed in 3.17.0
Votes
0
Found in
3.16.0-beta.1
Issue ID
UUM-133117
Regression
No
Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
Steps to reproduce:
- Open Unity Hub
- Install 6000.3.5f2 Editor version
- After installation navigate to the Installs tab
- Next to 6000.3.5f2 install, click Manage > Add Modules
- Select "iOS Build Support" and "Web Build Support" modules
- Click Install
- Observe the Downloads window
Actual results: Modules installation fails with "Download failed: Validation Failed" errors
Expected results: Modules are installed with no errors
Reproducible with versions: 3.16.0-beta.2
Can’t test with versions: 3.16.0, 3.16.0-beta.1 (Could not change the version in Hub)
Tested on (OS): macOS 26.2 (M1)
Notes:
- Appears to affect all modules
- After switching to "Beta" Channel in Hub, could not switch back to Production even with reinstalling
- Only affects macOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment