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[HDRP] NullReferenceException thrown continuously when "Look Dev" window...
When the "Look Dev" window is opened and "Scriptable Render Pipeline" Asset is set to "None" from the Graphics Settings, then it cau... Read more
Building the project with IL2CPP fails when Visual Studio 2019 16.5.4 is...
How to reproduce: 1. Open the attached project named "Case_1232169" 2. Open the Build Settings 3. Check if the "OpenThis" Scene was ... Read more
[Android] VideoPlayer can't access video files from local storage on dev...
Repro steps: 1. Open QA attached project "repro_1242452" 2. Build and Run on a device with Android 10 Actual: The video isn't load... Read more
[ECS] Crash on Unity.Entities.EntityDataAccess:CreateEntity when enterin...
Reproduction steps: 1. Open the user's attached "DotsStudies.zip" project 2. Enable Burst compiler in the Jobs > Burst menu bar 3. L... Read more
Terrain's 'Pixel Error' value has no effect when Orthographic Camera's N...
How to reproduce: 1. Open the "1244606_TerrainPixel" project 2. Enter Play Mode (Make sure Statistics are showing in Game view) 3. S... Read more
[Packman] Filters dropdown displays the menu even though it's set to off...
On double-clicking the filters dropdown, filter menu is displayed even though the dropdown button is set to off. Refer the attached ... Read more
[HDRP] Text(TMP) gets pixelated on enabling/disabling Font Auto size
TMP Text gets pixelated on: -Enabling/Disabling Font Auto size. -Enabling/Disabling RTL Editor. -Changing Alignment. Steps to repr... Read more
Compile errors with TvOs
-error: when using trying to use the Input System while TvOS is the active platform you get compile errors regarding the XR namespac... Read more
[TMP] NullReferenceException error is thrown on assigning Font Atlas tex...
NullReferenceException error is thrown on assigning Font Atlas texture to None. Steps to repro: 1. Create a new Project. 2. Windows... Read more
[TMP] Color Gradient effect does not reflect on Underline and Strikethro...
Color Gradient effect does not reflect on Underline and Strikethrough lines. Steps to repro: 1. Create a new Project. 2. Windows > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking
- TextMeshProUGUI.Rebuild() never finishes executing when a TextMeshPro GameObject is instantiated right after entering Play mode
- GarbageCollector CPU usage spikes when a Scene is loaded
- The Standalone Profiler shows high CPU Usage